3 papers
cs.CV2026
FunRec: Reconstructing Functional 3D Scenes from Egocentric Interaction Videos
Alexandros Delitzas, Chenyangguang Zhang, Alexey Gavryushin +8
We present FunRec, a method for reconstructing functional 3D digital twins of indoor scenes directly from egocentric RGB-D interaction videos. Unlike existing methods on articulate…
cs.CV2026
E-3DPSM: A State Machine for Event-Based Egocentric 3D Human Pose Estimation
Mayur Deshmukh, Hiroyasu Akada, Helge Rhodin +2
Event cameras offer multiple advantages in monocular egocentric 3D human pose estimation from head-mounted devices, such as millisecond temporal resolution, high dynamic range, and…
cs.GR2026
Non-Rigid 3D Shape Correspondences: From Foundations to Open Challenges and Opportunities
Aleksei Zhuravlev, Lennart Bastian, Dongliang Cao +12
Estimating correspondences between deformed shape instances is a long-standing problem in computer graphics; numerous applications, from texture transfer to statistical modelling,…