activity
20132026
most citedHuman-level performance in first-person multiplayer games with population-based deep reinforcement learning

693 citations · 3.6k across the 81 of their papers we have counts for

collaborators
Showing 2020Show all

8 papers · 1 filter

cs.AI2020★ 17 cited

Open Problems in Cooperative AI

Allan Dafoe, Edward Hughes, Yoram Bachrach +5

Problems of cooperation--in which agents seek ways to jointly improve their welfare--are ubiquitous and important. They can be found at scales ranging from our daily routines--such…

cs.AI2020

DeepMind Lab2D

Charles Beattie, Thomas Köppe, Edgar A. Duéñez-Guzmán +1

We present DeepMind Lab2D, a scalable environment simulator for artificial intelligence research that facilitates researcher-led experimentation with environment design. DeepMind L…

cs.LG2020

Negotiating Team Formation Using Deep Reinforcement Learning

Yoram Bachrach, Richard Everett, Edward Hughes +6

When autonomous agents interact in the same environment, they must often cooperate to achieve their goals. One way for agents to cooperate effectively is to form a team, make a bin…

cs.MA2020★ 10 cited

Model-free conventions in multi-agent reinforcement learning with heterogeneous preferences

Raphael Köster, Kevin R. McKee, Richard Everett +7

Game theoretic views of convention generally rest on notions of common knowledge and hyper-rational models of individual behavior. However, decades of work in behavioral economics…

cs.GT2020

Learning to Resolve Alliance Dilemmas in Many-Player Zero-Sum Games

Edward Hughes, Thomas W. Anthony, Tom Eccles +3

Zero-sum games have long guided artificial intelligence research, since they possess both a rich strategy space of best-responses and a clear evaluation metric. What's more, compet…

cs.MA2020★ 18 cited

Social diversity and social preferences in mixed-motive reinforcement learning

Kevin R. McKee, Ian Gemp, Brian McWilliams +3

Recent research on reinforcement learning in pure-conflict and pure-common interest games has emphasized the importance of population heterogeneity. In contrast, studies of reinfor…

cs.MA2020

Silly rules improve the capacity of agents to learn stable enforcement and compliance behaviors

Raphael Köster, Dylan Hadfield-Menell, Gillian K. Hadfield +1

How can societies learn to enforce and comply with social norms? Here we investigate the learning dynamics and emergence of compliance and enforcement of social norms in a foraging…

cs.LG2020★ 7 cited

Smooth markets: A basic mechanism for organizing gradient-based learners

David Balduzzi, Wojciech M Czarnecki, Thomas W Anthony +5

With the success of modern machine learning, it is becoming increasingly important to understand and control how learning algorithms interact. Unfortunately, negative results from…