6 citations · 32 across the 44 of their papers we have counts for
14 papers · 1 filter
Pre-trained Multiple Latent Variable Generative Models are good defenders against Adversarial Attacks
Dario Serez, Marco Cristani, Alessio Del Bue +2
Attackers can deliberately perturb classifiers' input with subtle noise, altering final predictions. Among proposed countermeasures, adversarial purification employs generative net…
Maps from Motion (MfM): Generating 2D Semantic Maps from Sparse Multi-view Images
Matteo Toso, Stefano Fiorini, Stuart James +1
World-wide detailed 2D maps require enormous collective efforts. OpenStreetMap is the result of 11 million registered users manually annotating the GPS location of over 1.75 billio…
Re-assembling the past: The RePAIR dataset and benchmark for real world 2D and 3D puzzle solving
Theodore Tsesmelis, Luca Palmieri, Marina Khoroshiltseva +20
This paper proposes the RePAIR dataset that represents a challenging benchmark to test modern computational and data driven methods for puzzle-solving and reassembly tasks. Our dat…
BillBoard Splatting (BBSplat): Learnable Textured Primitives for Novel View Synthesis
David Svitov, Pietro Morerio, Lourdes Agapito +1
We present billboard Splatting (BBSplat) - a novel approach for novel view synthesis based on textured geometric primitives. BBSplat represents the scene as a set of optimizable te…
DLGNet: Hyperedge Classification through Directed Line Graphs for Chemical Reactions
Stefano Fiorini, Giulia M. Bovolenta, Stefano Coniglio +4
Graphs and hypergraphs provide powerful abstractions for modeling interactions among a set of entities of interest and have been attracting a growing interest in the literature tha…
Gaussian Heritage: 3D Digitization of Cultural Heritage with Integrated Object Segmentation
Mahtab Dahaghin, Myrna Castillo, Kourosh Riahidehkordi +2
The creation of digital replicas of physical objects has valuable applications for the preservation and dissemination of tangible cultural heritage. However, existing methods are o…