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20152026
most citedShapeNet: An Information-Rich 3D Model Repository

2.4k citations · 4.4k across the 60 of their papers we have counts for

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10 papers · 1 filter

cs.GR2025

SemLayoutDiff: Semantic Layout Generation with Diffusion Model for Indoor Scene Synthesis

Xiaohao Sun, Divyam Goel, Angel X. Chang

We present SemLayoutDiff, a unified model for synthesizing diverse 3D indoor scenes across multiple room types. The model introduces a scene layout representation combining a top-d…

cs.LG2025

Hyperbolic Multimodal Representation Learning for Biological Taxonomies

ZeMing Gong, Chuanqi Tang, Xiaoliang Huo +6

Taxonomic classification in biodiversity research involves organizing biological specimens into structured hierarchies based on evidence, which can come from multiple modalities su…

cs.RO2025

MLFM: Multi-Layered Feature Maps for Richer Language Understanding in Zero-Shot Semantic Navigation

Sonia Raychaudhuri, Enrico Cancelli, Tommaso Campari +3

Recent progress in large vision-language models has driven improvements in language-based semantic navigation, where an embodied agent must reach a target object described in natur…

cs.GR2025

HSM: Hierarchical Scene Motifs for Multi-Scale Indoor Scene Generation

Hou In Derek Pun, Hou In Ivan Tam, Austin T. Wang +3

Despite advances in indoor 3D scene layout generation, synthesizing scenes with dense object arrangements remains challenging. Existing methods focus on large furniture while negle…

cs.CV2025

NuiScene: Exploring Efficient Generation of Unbounded Outdoor Scenes

Han-Hung Lee, Qinghong Han, Angel X. Chang

In this paper, we explore the task of generating expansive outdoor scenes, ranging from castles to high-rises. Unlike indoor scene generation, which has been a primary focus of pri…

cs.GR2025

SceneEval: Evaluating Semantic Coherence in Text-Conditioned 3D Indoor Scene Synthesis

Hou In Ivan Tam, Hou In Derek Pun, Austin T. Wang +2

Despite recent advances in text-conditioned 3D indoor scene generation, there remain gaps in the evaluation of these methods. Existing metrics often measure realism by comparing ge…

cs.GR2025

Learning to Place Objects with Programs and Iterative Self Training

Adrian Chang, Kai Wang, Yuanbo Li +3

In this work we study indoor scene object placement. Given a 3D indoor scene and an object, the task is to predict placement locations within the scene. Empirical observations of d…

cs.LG2025

Enhancing DNA Foundation Models to Address Masking Inefficiencies

Monireh Safari, Pablo Millan Arias, Scott C. Lowe +3

Masked language modelling (MLM) as a pretraining objective has been widely adopted in genomic sequence modelling. While pretrained models can successfully serve as encoders for var…

cs.RO2025

Semantic Mapping in Indoor Embodied AI -- A Survey on Advances, Challenges, and Future Directions

Sonia Raychaudhuri, Angel X. Chang

Intelligent embodied agents (e.g. robots) need to perform complex semantic tasks in unfamiliar environments. Among many skills that the agents need to possess, building and maintai…

cs.CV2025

ViGiL3D: A Linguistically Diverse Dataset for 3D Visual Grounding

Austin T. Wang, ZeMing Gong, Angel X. Chang

3D visual grounding (3DVG) involves localizing entities in a 3D scene referred to by natural language text. Such models are useful for embodied AI and scene retrieval applications,…