activity
20152022
most citedLarge-Scale 3D Shape Reconstruction and Segmentation from ShapeNet Core55

53 citations · 122 across the 17 of their papers we have counts for

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31 papers · 1 filter

cs.CV2022

Generative Deformable Radiance Fields for Disentangled Image Synthesis of Topology-Varying Objects

Ziyu Wang, Yu Deng, Jiaolong Yang +2

3D-aware generative models have demonstrated their superb performance to generate 3D neural radiance fields (NeRF) from a collection of monocular 2D images even for topology-varyin…

cs.CV20211 cited

iButter: Neural Interactive Bullet Time Generator for Human Free-viewpoint Rendering

Liao Wang, Ziyu Wang, Pei Lin +5

Generating ``bullet-time'' effects of human free-viewpoint videos is critical for immersive visual effects and VR/AR experience. Recent neural advances still lack the controllable…

cs.CV20211 cited

Neural Free-Viewpoint Performance Rendering under Complex Human-object Interactions

Guoxing Sun, Xin Chen, Yizhang Chen +6

4D reconstruction of human-object interaction is critical for immersive VR/AR experience and human activity understanding. Recent advances still fail to recover fine geometry and t…

cs.CV202112 cited

Few-shot Neural Human Performance Rendering from Sparse RGBD Videos

Anqi Pang, Xin Chen, Haimin Luo +3

Recent neural rendering approaches for human activities achieve remarkable view synthesis results, but still rely on dense input views or dense training with all the capture frames…

cs.CV2021

PIANO: A Parametric Hand Bone Model from Magnetic Resonance Imaging

Yuwei Li, Minye Wu, Yuyao Zhang +2

Hand modeling is critical for immersive VR/AR, action understanding, or human healthcare. Existing parametric models account only for hand shape, pose, or texture, without modeling…

cs.CV2021

MirrorNeRF: One-shot Neural Portrait Radiance Field from Multi-mirror Catadioptric Imaging

Ziyu Wang, Liao Wang, Fuqiang Zhao +3

Photo-realistic neural reconstruction and rendering of the human portrait are critical for numerous VR/AR applications. Still, existing solutions inherently rely on multi-view capt…