activity
20122026
most citedScaling Up Decentralized MDPs Through Heuristic Search

17 citations · 28 across the 18 of their papers we have counts for

collaborators

19 papers

cs.GT2026

An -Optimal Sequential Approach for Solving zs-POSGs

Erwan C. Escudie, Matthia Sabatelli, Jilles S. Dibangoye

While recent reductions of zero-sum partially observable stochastic games (zs-POSGs) to transition-independent stochastic games (TI-SGs) theoretically admit dynamic programming, pr…

cs.GT2025

On Dynamic Programming Theory for Leader-Follower Stochastic Games

Jilles Steeve Dibangoye, Thibaut Le Marre, Ocan Sankur +1

Leader-follower general-sum stochastic games (LF-GSSGs) model sequential decision-making under asymmetric commitment, where a leader commits to a policy and a follower best respond…

cs.GT2025

ε-Optimally Solving Two-Player Zero-Sum POSGs

Erwan Christian Escudie, Matthia Sabatelli, Olivier Buffet +1

We present a novel framework for ε-optimally solving two-player zero-sum partially observable stochastic games (zs-POSGs). These games pose a major challenge due to the absence of…

cs.AI2025

ICE-ID: A Novel Historical Census Dataset for Longitudinal Identity Resolution

Gonçalo Hora de Carvalho, Lazar S. Popov, Sander Kaatee +6

We introduce \textbf{ICE-ID}, a benchmark dataset comprising 984,028 records from 16 Icelandic census waves spanning 220 years (1703--1920), with 226,864 expert-curated person iden…

cs.LG2024

Optimally Solving Simultaneous-Move Dec-POMDPs: The Sequential Central Planning Approach

Johan Peralez, Aurèlien Delage, Jacopo Castellini +2

The centralized training for decentralized execution paradigm emerged as the state-of-the-art approach to -optimally solving decentralized partially observable Markov decision p…

cs.GT2024

-Optimally Solving Zero-Sum POSGs

Erwan Escudie, Matthia Sabatelli, Jilles Dibangoye

A recent method for solving zero-sum partially observable stochastic games (zs-POSGs) embeds the original game into a new one called the occupancy Markov game. This reformulation a…

cs.GT2024★ 1 cited

Solving Hierarchical Information-Sharing Dec-POMDPs: An Extensive-Form Game Approach

Johan Peralez, Aurélien Delage, Olivier Buffet +1

A recent theory shows that a multi-player decentralized partially observable Markov decision process can be transformed into an equivalent single-player game, enabling the applicat…

cs.MA2023

On Convex Optimal Value Functions For POSGs

Rafael F. Cunha, Jacopo Castellini, Johan Peralez +1

Multi-agent planning and reinforcement learning can be challenging when agents cannot see the state of the world or communicate with each other due to communication costs, latency,…

cs.RO2023

LAPTNet-FPN: Multi-scale LiDAR-aided Projective Transform Network for Real Time Semantic Grid Prediction

Manuel Alejandro Diaz-Zapata, David Sierra González, Özgür Erkent +2

Semantic grids can be useful representations of the scene around an autonomous system. By having information about the layout of the space around itself, a robot can leverage this…

cs.CV2022

LAPTNet: LiDAR-Aided Perspective Transform Network

Manuel Alejandro Diaz-Zapata, Özgür Erkent, Christian Laugier +2

Semantic grids are a useful representation of the environment around a robot. They can be used in autonomous vehicles to concisely represent the scene around the car, capturing vit…

cs.AI2022

HSVI can solve zero-sum Partially Observable Stochastic Games

Aurélien Delage, Olivier Buffet, Jilles S. Dibangoye +1

State-of-the-art methods for solving 2-player zero-sum imperfect information games rely on linear programming or regret minimization, though not on dynamic programming (DP) or heur…

cs.GT2021

HSVI for zs-POSGs using Concavity, Convexity and Lipschitz Properties

Aurélien Delage, Olivier Buffet, Jilles Dibangoye

Dynamic programming and heuristic search are at the core of state-of-the-art solvers for sequential decision-making problems. In partially observable or collaborative settings (\eg…

cs.LG2020

Learning to plan with uncertain topological maps

Edward Beeching, Jilles Dibangoye, Olivier Simonin +1

We train an agent to navigate in 3D environments using a hierarchical strategy including a high-level graph based planner and a local policy. Our main contribution is a data driven…

cs.AI2020★ 1 cited

On Bellman's Optimality Principle for zs-POSGs

Olivier Buffet, Jilles Dibangoye, Aurélien Delage +2

Many non-trivial sequential decision-making problems are efficiently solved by relying on Bellman's optimality principle, i.e., exploiting the fact that sub-problems are nested rec…

cs.LG2020

EgoMap: Projective mapping and structured egocentric memory for Deep RL

Edward Beeching, Christian Wolf, Jilles Dibangoye +1

Tasks involving localization, memorization and planning in partially observable 3D environments are an ongoing challenge in Deep Reinforcement Learning. We present EgoMap, a spatia…

cs.LG2019★ 3 cited

Deep Reinforcement Learning on a Budget: 3D Control and Reasoning Without a Supercomputer

Edward Beeching, Christian Wolf, Jilles Dibangoye +1

An important goal of research in Deep Reinforcement Learning in mobile robotics is to train agents capable of solving complex tasks, which require a high level of scene understandi…

cs.LG2019

Learning 3D Navigation Protocols on Touch Interfaces with Cooperative Multi-Agent Reinforcement Learning

Quentin Debard, Jilles Steeve Dibangoye, Stéphane Canu +1

Using touch devices to navigate in virtual 3D environments such as computer assisted design (CAD) models or geographical information systems (GIS) is inherently difficult for human…

cs.RO2019★ 6 cited

Multi-UAV Visual Coverage of Partially Known 3D Surfaces: Voronoi-based Initialization to Improve Local Optimizers

Alessandro Renzaglia, Jilles Dibangoye, Vincent Le Doze +1

In this paper we study the problem of steering a team of Unmanned Aerial Vehicles (UAVs) toward a static configuration which maximizes the visibility of a 3D environment. The UAVs…

cs.AI2012★ 17 cited

Scaling Up Decentralized MDPs Through Heuristic Search

Jilles S. Dibangoye, Christopher Amato, Arnoud Doniec

Decentralized partially observable Markov decision processes (Dec-POMDPs) are rich models for cooperative decision-making under uncertainty, but are often intractable to solve opti…