4 papers
SPIRAL: Self-Evolving Action-Conditioned Video Generation via Reflective Planning Agents
Yu Yang, Yue Liao, Jianbiao Mei +11
Long-horizon action-conditioned video generation aims to synthesize temporally coherent videos that follow complex action instructions over extended horizons, requiring procedural…
Generalizable Human Gaussians from Single-View Image
Jinnan Chen, Chen Li, Jianfeng Zhang +4
In this work, we tackle the task of learning 3D human Gaussians from a single image, focusing on recovering detailed appearance and geometry including unobserved regions. We introd…
FreeSplat++: Generalizable 3D Gaussian Splatting for Efficient Indoor Scene Reconstruction
Yunsong Wang, Tianxin Huang, Hanlin Chen +1
Recently, the integration of the efficient feed-forward scheme into 3D Gaussian Splatting (3DGS) has been actively explored. However, most existing methods focus on sparse view rec…
NeuSG: Neural Implicit Surface Reconstruction with 3D Gaussian Splatting Guidance
Hanlin Chen, Chen Li, Yunsong Wang +1
Existing neural implicit surface reconstruction methods have achieved impressive performance in multi-view 3D reconstruction by leveraging explicit geometry priors such as depth ma…