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cs.CV2026
TeamHOI: Learning a Unified Policy for Cooperative Human-Object Interactions with Any Team Size
Stefan Lionar, Gim Hee Lee
Physics-based humanoid control has achieved remarkable progress in enabling realistic and high-performing single-agent behaviors, yet extending these capabilities to cooperative hu…
cs.CV2026
SPIRAL: Self-Evolving Action-Conditioned Video Generation via Reflective Planning Agents
Yu Yang, Yue Liao, Jianbiao Mei +11
Long-horizon action-conditioned video generation aims to synthesize temporally coherent videos that follow complex action instructions over extended horizons, requiring procedural…
cs.CV2026
MipSLAM: Alias-Free Gaussian Splatting SLAM
Yingzhao Li, Yan Li, Shixiong Tian +3
This paper introduces MipSLAM, a frequency-aware 3D Gaussian Splatting (3DGS) SLAM framework capable of high-fidelity anti-aliased novel view synthesis and robust pose estimation u…