3 citations · 7 across the 4 of their papers we have counts for
4 papers · 1 filter
SLAM3R: Real-Time Dense Scene Reconstruction from Monocular RGB Videos
Yuzheng Liu, Siyan Dong, Shuzhe Wang +4
In this paper, we introduce SLAM3R, a novel and effective system for real-time, high-quality, dense 3D reconstruction using RGB videos. SLAM3R provides an end-to-end solution by se…
Pupil-Adaptive 3D Holography Beyond Coherent Depth-of-Field
Yujie Wang, Baoquan Chen, Praneeth Chakravarthula
Recent holographic display approaches propelled by deep learning have shown remarkable success in enabling high-fidelity holographic projections. However, these displays have still…
DOF-GS:Adjustable Depth-of-Field 3D Gaussian Splatting for Post-Capture Refocusing, Defocus Rendering and Blur Removal
Yujie Wang, Praneeth Chakravarthula, Baoquan Chen
3D Gaussian Splatting (3DGS) techniques have recently enabled high-quality 3D scene reconstruction and real-time novel view synthesis. These approaches, however, are limited by the…
SAI3D: Segment Any Instance in 3D Scenes
Yingda Yin, Yuzheng Liu, Yang Xiao +3
Advancements in 3D instance segmentation have traditionally been tethered to the availability of annotated datasets, limiting their application to a narrow spectrum of object categ…