4 papers
Pixels2Points: Fusing 2D and 3D Features for Facial Skin Segmentation
Victoria Yue Chen, Daoye Wang, Stephan Garbin +4
Face registration deforms a template mesh to closely fit a 3D face scan, the quality of which commonly degrades in non-skin regions (e.g., hair, beard, accessories), because the op…
TeGA: Texture Space Gaussian Avatars for High-Resolution Dynamic Head Modeling
Gengyan Li, Paulo Gotardo, Timo Bolkart +5
Sparse volumetric reconstruction and rendering via 3D Gaussian splatting have recently enabled animatable 3D head avatars that are rendered under arbitrary viewpoints with impressi…
Synthetic Prior for Few-Shot Drivable Head Avatar Inversion
Wojciech Zielonka, Stephan J. Garbin, Alexandros Lattas +5
We present SynShot, a novel method for the few-shot inversion of a drivable head avatar based on a synthetic prior. We tackle three major challenges. First, training a controllable…
Learning to Stabilize Faces
Jan Bednarik, Erroll Wood, Vasileios Choutas +4
Nowadays, it is possible to scan faces and automatically register them with high quality. However, the resulting face meshes often need further processing: we need to stabilize the…