5 papers · 1 filter
Feed-forward Gaussian Registration for Head Avatar Creation and Editing
Malte Prinzler, Paulo Gotardo, Siyu Tang +1
We present MATCH (Multi-view Avatars from Topologically Corresponding Heads), a multi-view Gaussian registration method for high-quality head avatar creation and editing. State-of-…
TeGA: Texture Space Gaussian Avatars for High-Resolution Dynamic Head Modeling
Gengyan Li, Paulo Gotardo, Timo Bolkart +5
Sparse volumetric reconstruction and rendering via 3D Gaussian splatting have recently enabled animatable 3D head avatars that are rendered under arbitrary viewpoints with impressi…
Synthetic Prior for Few-Shot Drivable Head Avatar Inversion
Wojciech Zielonka, Stephan J. Garbin, Alexandros Lattas +5
We present SynShot, a novel method for the few-shot inversion of a drivable head avatar based on a synthetic prior. We tackle three major challenges. First, training a controllable…
Learning to Stabilize Faces
Jan Bednarik, Erroll Wood, Vasileios Choutas +4
Nowadays, it is possible to scan faces and automatically register them with high quality. However, the resulting face meshes often need further processing: we need to stabilize the…
Gaussian Eigen Models for Human Heads
Wojciech Zielonka, Timo Bolkart, Thabo Beeler +1
Current personalized neural head avatars face a trade-off: lightweight models lack detail and realism, while high-quality, animatable avatars require significant computational reso…