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20242026
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cs.CV2026

Kimodo: Scaling Controllable Human Motion Generation

Davis Rempe, Mathis Petrovich, Ye Yuan +21

High-quality human motion data is becoming increasingly important for applications in robotics, simulation, and entertainment. Recent generative models offer a potential data sourc…

cs.CV2025

AdaHuman: Animatable Detailed 3D Human Generation with Compositional Multiview Diffusion

Yangyi Huang, Ye Yuan, Xueting Li +2

Existing methods for image-to-3D avatar generation struggle to produce highly detailed, animation-ready avatars suitable for real-world applications. We introduce AdaHuman, a novel…

cs.CV2025

GeoMan: Temporally Consistent Human Geometry Estimation using Image-to-Video Diffusion

Gwanghyun Kim, Xueting Li, Ye Yuan +5

Estimating accurate and temporally consistent 3D human geometry from videos is a challenging problem in computer vision. Existing methods, primarily optimized for single images, of…

cs.CV2024

SimAvatar: Simulation-Ready Avatars with Layered Hair and Clothing

Xueting Li, Ye Yuan, Shalini De Mello +5

We introduce SimAvatar, a framework designed to generate simulation-ready clothed 3D human avatars from a text prompt. Current text-driven human avatar generation methods either mo…

cs.CV2024

BLADE: Single-view Body Mesh Learning through Accurate Depth Estimation

Shengze Wang, Jiefeng Li, Tianye Li +5

Single-image human mesh recovery is a challenging task due to the ill-posed nature of simultaneous body shape, pose, and camera estimation. Existing estimators work well on images…

cs.CV2024

COIN: Control-Inpainting Diffusion Prior for Human and Camera Motion Estimation

Jiefeng Li, Ye Yuan, Davis Rempe +5

Estimating global human motion from moving cameras is challenging due to the entanglement of human and camera motions. To mitigate the ambiguity, existing methods leverage learned…