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cs.CV2025
Duplex-GS: Proxy-Guided Weighted Blending for Real-Time Order-Independent Gaussian Splatting
Weihang Liu, Yuke Li, Yuxuan Li +2
Recent advances in 3D Gaussian Splatting (3DGS) have demonstrated remarkable rendering fidelity and efficiency. However, these methods still rely on computationally expensive seque…
cs.CV2024
Content-Aware Radiance Fields: Aligning Model Complexity with Scene Intricacy Through Learned Bitwidth Quantization
Weihang Liu, Xue Xian Zheng, Jingyi Yu +1
The recent popular radiance field models, exemplified by Neural Radiance Fields (NeRF), Instant-NGP and 3D Gaussian Splatting, are designed to represent 3D content by that training…