activity
20242026
collaborators

6 papers

cs.CV2026

Mirage2Matter: A Physically Grounded Gaussian World Model from Video

Zhengqing Gao, Ziwen Li, Xin Wang +12

The scalability of embodied intelligence is fundamentally constrained by the scarcity of real-world interaction data. While simulation platforms provide a promising alternative, ex…

cs.RO2026

A Brain-inspired Embodied Intelligence for Fluid and Fast Reflexive Robotics Control

Weiyu Guo, He Zhang, Pengteng Li +7

Recent advances in embodied intelligence have leveraged massive scaling of data and model parameters to master natural-language command following and multi-task control. In contras…

cs.CV2025

PosA-VLA: Enhancing Action Generation via Pose-Conditioned Anchor Attention

Ziwen Li, Xin Wang, Hanlue Zhang +8

The Vision-Language-Action (VLA) models have demonstrated remarkable performance on embodied tasks and shown promising potential for real-world applications. However, current VLAs…

cs.CV2025

SURPRISE3D: A Dataset for Spatial Understanding and Reasoning in Complex 3D Scenes

Jiaxin Huang, Ziwen Li, Hanlve Zhang +6

The integration of language and 3D perception is critical for embodied AI and robotic systems to perceive, understand, and interact with the physical world. Spatial reasoning, a ke…

cs.CV2025

MLLM-For3D: Adapting Multimodal Large Language Model for 3D Reasoning Segmentation

Jiaxin Huang, Runnan Chen, Ziwen Li +5

Reasoning segmentation aims to segment target objects in complex scenes based on human intent and spatial reasoning. While recent multimodal large language models (MLLMs) have demo…

cs.CV2024

UrbanGS: Semantic-Guided Gaussian Splatting for Urban Scene Reconstruction

Ziwen Li, Jiaxin Huang, Runnan Chen +5

Reconstructing urban scenes is challenging due to their complex geometries and the presence of potentially dynamic objects. 3D Gaussian Splatting (3DGS)-based methods have shown st…