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20242026
most citedLoopSplat: Loop Closure by Registering 3D Gaussian Splats

2 citations · 2 across the 16 of their papers we have counts for

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9 papers · 1 filter

cs.CV2025

Register Any Point: Scaling 3D Point Cloud Registration by Flow Matching

Yue Pan, Tao Sun, Liyuan Zhu +4

Point cloud registration aligns multiple unposed point clouds into a common reference frame and is a core step for 3D reconstruction and robot localization without initial guess. I…

cs.CV2025

Facade Segmentation for Solar Photovoltaic Suitability

Ayca Duran, Christoph Waibel, Bernd Bickel +2

Building integrated photovoltaic (BIPV) facades represent a promising pathway towards urban decarbonization, especially where roof areas are insufficient and ground-mounted arrays…

cs.CV2025

GuideFlow3D: Optimization-Guided Rectified Flow For Appearance Transfer

Sayan Deb Sarkar, Sinisa Stekovic, Vincent Lepetit +1

Transferring appearance to 3D assets using different representations of the appearance object - such as images or text - has garnered interest due to its wide range of applications…

cs.CV2025

SGAligner++: Cross-Modal Language-Aided 3D Scene Graph Alignment

Binod Singh, Sayan Deb Sarkar, Iro Armeni

Aligning 3D scene graphs is a crucial initial step for several applications in robot navigation and embodied perception. Current methods in 3D scene graph alignment often rely on s…

cs.CV2025

Rectified Point Flow: Generic Point Cloud Pose Estimation

Tao Sun, Liyuan Zhu, Shengyu Huang +2

We introduce Rectified Point Flow, a unified parameterization that formulates pairwise point cloud registration and multi-part shape assembly as a single conditional generative pro…

cs.CV2025

ReSpace: Text-Driven Autoregressive 3D Indoor Scene Synthesis and Editing

Martin JJ. Bucher, Iro Armeni

Scene synthesis and editing has emerged as a promising direction in computer graphics. Current trained approaches for 3D indoor scene generation either oversimplify object semantic…

cs.CV2025

WildGS-SLAM: Monocular Gaussian Splatting SLAM in Dynamic Environments

Jianhao Zheng, Zihan Zhu, Valentin Bieri +3

We present WildGS-SLAM, a robust and efficient monocular RGB SLAM system designed to handle dynamic environments by leveraging uncertainty-aware geometric mapping. Unlike tradition…

cs.CV2025

CrossOver: 3D Scene Cross-Modal Alignment

Sayan Deb Sarkar, Ondrej Miksik, Marc Pollefeys +2

Multi-modal 3D object understanding has gained significant attention, yet current approaches often assume complete data availability and rigid alignment across all modalities. We p…

cs.CV2025

ReStyle3D: Scene-Level Appearance Transfer with Semantic Correspondences

Liyuan Zhu, Shengqu Cai, Shengyu Huang +3

We introduce ReStyle3D, a novel framework for scene-level appearance transfer from a single style image to a real-world scene represented by multiple views. The method combines exp…