1 citations · 2 across the 5 of their papers we have counts for
7 papers · 1 filter
CDI3D: Cross-guided Dense-view Interpolation for 3D Reconstruction
Zhiyuan Wu, Xibin Song, Senbo Wang +8
3D object reconstruction from single-view image is a fundamental task in computer vision with wide-ranging applications. Recent advancements in Large Reconstruction Models (LRMs) h…
MARS: Mesh AutoRegressive Model for 3D Shape Detailization
Jingnan Gao, Weizhe Liu, Weixuan Sun +8
State-of-the-art methods for mesh detailization predominantly utilize Generative Adversarial Networks (GANs) to generate detailed meshes from coarse ones. These methods typically l…
BAG: Body-Aligned 3D Wearable Asset Generation
Zhongjin Luo, Yang Li, Mingrui Zhang +8
While recent advancements have shown remarkable progress in general 3D shape generation models, the challenge of leveraging these approaches to automatically generate wearable 3D a…
DoubleDiffusion: Combining Heat Diffusion with Denoising Diffusion for Texture Generation on 3D Meshes
Xuyang Wang, Ziang Cheng, Zhenyu Li +6
This paper addresses the problem of generating textures for 3D mesh assets. Existing approaches often rely on image diffusion models to generate multi-view image observations, whic…
T-S2S: Training-free Triplet Tuning for Sketch to Scene Synthesis in Controllable Concept Art Generation
Zhenhong Sun, Yifu Wang, Yonhon Ng +4
2D concept art generation for 3D scenes is a crucial yet challenging task in computer graphics, as creating natural intuitive environments still demands extensive manual effort in…
PhyCAGE: Physically Plausible Compositional 3D Asset Generation from a Single Image
Han Yan, Mingrui Zhang, Yang Li +2
We present PhyCAGE, the first approach for physically plausible compositional 3D asset generation from a single image. Given an input image, we first generate consistent multi-view…