5 citations · 8 across the 11 of their papers we have counts for
Showing 2024Show all
3 papers · 1 filter
cs.CV2024★ 1 cited
FlashSLAM: Accelerated RGB-D SLAM for Real-Time 3D Scene Reconstruction with Gaussian Splatting
Phu Pham, Damon Conover, Aniket Bera
We present FlashSLAM, a novel SLAM approach that leverages 3D Gaussian Splatting for efficient and robust 3D scene reconstruction. Existing 3DGS-based SLAM methods often fall short…
cs.RO2024★ 1 cited
Go-SLAM: Grounded Object Segmentation and Localization with Gaussian Splatting SLAM
Phu Pham, Dipam Patel, Damon Conover +1
We introduce Go-SLAM, a novel framework that utilizes 3D Gaussian Splatting SLAM to reconstruct dynamic environments while embedding object-level information within the scene repre…
cs.CV2024
MVGaussian: High-Fidelity text-to-3D Content Generation with Multi-View Guidance and Surface Densification
Phu Pham, Aradhya N. Mathur, Ojaswa Sharma +1
The field of text-to-3D content generation has made significant progress in generating realistic 3D objects, with existing methodologies like Score Distillation Sampling (SDS) offe…