4 citations · 13 across the 16 of their papers we have counts for
8 papers · 1 filter
Kinematify: Open-Vocabulary Synthesis of High-DoF Articulated Objects
Jiawei Wang, Dingyou Wang, Jiaming Hu +3
A deep understanding of kinematic structures and movable components is essential for enabling robots to manipulate objects and model their own articulated forms. Such understanding…
PartNeXt: A Next-Generation Dataset for Fine-Grained and Hierarchical 3D Part Understanding
Penghao Wang, Yiyang He, Xin Lv +4
Understanding objects at the level of their constituent parts is fundamental to advancing computer vision, graphics, and robotics. While datasets like PartNet have driven progress…
BANG: Dividing 3D Assets via Generative Exploded Dynamics
Longwen Zhang, Qixuan Zhang, Haoran Jiang +4
3D creation has always been a unique human strength, driven by our ability to deconstruct and reassemble objects using our eyes, mind and hand. However, current 3D design tools str…
CityGo: Lightweight Urban Modeling and Rendering with Proxy Buildings and Residual Gaussians
Weihang Liu, Yuhui Zhong, Yuke Li +8
Accurate and efficient modeling of large-scale urban scenes is critical for applications such as AR navigation, UAV based inspection, and smart city digital twins. While aerial ima…
Mojito: LLM-Aided Motion Instructor with Jitter-Reduced Inertial Tokens
Ziwei Shan, Yaoyu He, Chengfeng Zhao +5
Human bodily movements convey critical insights into action intentions and cognitive processes, yet existing multimodal systems primarily focused on understanding human motion via…
TANGLED: Generating 3D Hair Strands from Images with Arbitrary Styles and Viewpoints
Pengyu Long, Zijun Zhao, Min Ouyang +5
Hairstyles are intricate and culturally significant with various geometries, textures, and structures. Existing text or image-guided generation methods fail to handle the richness…
CAST: Component-Aligned 3D Scene Reconstruction from an RGB Image
Kaixin Yao, Longwen Zhang, Xinhao Yan +6
Recovering high-quality 3D scenes from a single RGB image is a challenging task in computer graphics. Current methods often struggle with domain-specific limitations or low-quality…
BEAM: Bridging Physically-based Rendering and Gaussian Modeling for Relightable Volumetric Video
Yu Hong, Yize Wu, Zhehao Shen +5
Volumetric video enables immersive experiences by capturing dynamic 3D scenes, enabling diverse applications for virtual reality, education, and telepresence. However, traditional…