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20232026
most citedSGS-SLAM: Semantic Gaussian Splatting For Neural Dense SLAM

94 citations · 100 across the 26 of their papers we have counts for

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19 papers · 1 filter

cs.CV2026

ASTRA-SR: Atmospheric Seeing and Turbulence Restoration for Astronomical Image Super-Resolution

Xining Ge, Ziteng Cui, Shuhong Liu

Ground-based planetary imaging suffers from atmospheric turbulence, sensor noise, and limited sampling, making restoration a joint denoising, deblurring, and super-resolution probl…

cs.CV2026

FujinSplat: Seeing Through Smoke with RAW-Domain Gaussian Splatting

Gengjia Chang, Ziteng Cui, Shuhong Liu

The appearance of a smoky scene is shaped by two processes that a camera records together: the participating medium alters scene radiance in a view-dependent way, and the image sig…

cs.CV2026

X-Lens: Real-Time Metric Depth Estimation with Heterogeneous Cameras

Heng Zhou, Shuhong Liu, Yonghao He +6

We present X-lens, a compact feed-forward model for metric depth estimation from a variable number of calibrated fisheye and pinhole views. To support real-time downstream percepti…

cs.CV2026

CapTalk: Text-Guided Stylization and Speech-Driven 3D Head Animation

Xuangeng Chu, Yuan Gan, Ziteng Cui +4

Audio-driven 3D facial animation aims to generate synchronized lip movements and vivid facial expressions from arbitrary audio clips. While existing methods can produce synchronize…

cs.CV2026

RAWild: Sensor-Agnostic RAW Object Detection via Physics-Guided Curve and Grid Modeling

Shuhong Liu, Gengjia Chang, Jun Liu +4

Camera sensor RAW data offers intrinsic advantages for object detection, including deeper bit depth, preserved physical information, and freedom from image signal processor (ISP) d…

cs.CV2026

FluxFlow: Conservative Flow-Matching for Astronomical Image Super-Resolution

Shuhong Liu, Xining Ge, Ziteng Cui +8

Ground-to-space astronomical super-resolution requires recovering space-quality images from ground-based observations that are simultaneously limited by pixel sampling resolution a…

cs.CV2026

NTIRE 2026 3D Restoration and Reconstruction in Real-world Adverse Conditions: RealX3D Challenge Results

Shuhong Liu, Chenyu Bao, Ziteng Cui +103

This paper presents a comprehensive review of the NTIRE 2026 3D Restoration and Reconstruction (3DRR) Challenge, detailing the proposed methods and results. The challenge seeks to…

cs.CV2026

Training-Free Model Ensemble for Single-Image Super-Resolution via Strong-Branch Compensation

Gengjia Chang, Xining Ge, Weijun Yuan +4

Single-image super-resolution has progressed from deep convolutional baselines to stronger Transformer and state-space architectures, yet the corresponding performance gains typica…

cs.CV2026

Beyond Model Design: Data-Centric Training and Self-Ensemble for Gaussian Color Image Denoising

Gengjia Chang, Xining Ge, Weijun Yuan +4

This paper presents our solution to the NTIRE 2026 Image Denoising Challenge (Gaussian color image denoising at fixed noise level ). Rather than proposing a new restoration…

cs.CV2026

Dual-Branch Remote Sensing Infrared Image Super-Resolution

Xining Ge, Gengjia Chang, Weijun Yuan +6

Remote sensing infrared image super-resolution aims to recover sharper thermal observations from low-resolution inputs while preserving target contours, scene layout, and radiometr…

cs.CV2026

CLIP-Guided Data Augmentation for Night-Time Image Dehazing

Xining Ge, Weijun Yuan, Gengjia Chang +2

Nighttime image dehazing faces a more complex degradation pattern than its daytime counterpart, as haze scattering couples with low illumination, non-uniform lighting, and strong l…

cs.CV2026

The Eleventh NTIRE 2026 Efficient Super-Resolution Challenge Report

Bin Ren, Hang Guo, Yan Shu +60

This paper reviews the NTIRE 2026 challenge on efficient single-image super-resolution with a focus on the proposed solutions and results. The aim of this challenge is to devise a…

cs.CV2026

Unifying Color and Lightness Correction with View-Adaptive Curve Adjustment for Robust 3D Novel View Synthesis

Ziteng Cui, Shuhong Liu, Xiaoyu Dong +4

High-quality image acquisition in real-world environments remains challenging due to complex illumination variations and inherent limitations of camera imaging pipelines. These iss…

cs.CV2026

RealX3D: A Physically-Degraded 3D Benchmark for Multi-view Visual Restoration and Reconstruction

Shuhong Liu, Chenyu Bao, Ziteng Cui +11

We introduce RealX3D, a real-capture benchmark for multi-view visual restoration and 3D reconstruction under diverse physical degradations. RealX3D groups corruptions into four fam…

cs.CV2025

I2-NeRF: Learning Neural Radiance Fields Under Physically-Grounded Media Interactions

Shuhong Liu, Lin Gu, Ziteng Cui +2

Participating in efforts to endow generative AI with the 3D physical world perception, we propose I2-NeRF, a novel neural radiance field framework that enhances isometric and isotr…

cs.CV2024

DeRainGS: Gaussian Splatting for Enhanced Scene Reconstruction in Rainy Environments

Shuhong Liu, Xiang Chen, Hongming Chen +2

Reconstruction under adverse rainy conditions poses significant challenges due to reduced visibility and the distortion of visual perception. These conditions can severely impair t…

cs.CV2024

MoD-SLAM: Monocular Dense Mapping for Unbounded 3D Scene Reconstruction

Heng Zhou, Zhetao Guo, Shuhong Liu +4

Monocular SLAM has received a lot of attention due to its simple RGB inputs and the lifting of complex sensor constraints. However, existing monocular SLAM systems are designed for…

cs.CV2024★ 94 cited

SGS-SLAM: Semantic Gaussian Splatting For Neural Dense SLAM

Mingrui Li, Shuhong Liu, Heng Zhou +4

We present SGS-SLAM, the first semantic visual SLAM system based on Gaussian Splatting. It incorporates appearance, geometry, and semantic features through multi-channel optimizati…

cs.CV2023★ 1 cited

CEIR: Concept-based Explainable Image Representation Learning

Yan Cui, Shuhong Liu, Liuzhuozheng Li +1

In modern machine learning, the trend of harnessing self-supervised learning to derive high-quality representations without label dependency has garnered significant attention. How…