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20242026
most citedInteractive Rendering of Relightable and Animatable Gaussian Avatars

8 citations · 18 across the 13 of their papers we have counts for

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cs.GR20264 cited

As-Rigid-As-Possible Deformation of Gaussian Radiance Fields

Xinhao Tong, Tianjia Shao, Yanlin Weng +2

3D Gaussian Splatting (3DGS) models radiance fields as sparsely distributed 3D Gaussians, providing a compelling solution to novel view synthesis at high resolutions and real-time…

cs.GR2025

Real-time High-fidelity Gaussian Human Avatars with Position-based Interpolation of Spatially Distributed MLPs

Youyi Zhan, Tianjia Shao, Yin Yang +1

Many works have succeeded in reconstructing Gaussian human avatars from multi-view videos. However, they either struggle to capture pose-dependent appearance details with a single…

cs.GR2025

Cloth Animation with Time-dependent Persistent Wrinkles

Deshan Gong, Yin Yang, Tianjia Shao +1

Persistent wrinkles are often observed on crumpled garments e.g., the wrinkles around the knees after sitting for a while. Such wrinkles can be easily recovered if not deformed for…

cs.GR2024

Elastic Locomotion with Mixed Second-order Differentiation

Siyuan Shen, Tianjia Shao, Kun Zhou +4

We present a framework of elastic locomotion, which allows users to enliven an elastic body to produce interesting locomotion by prescribing its high-level kinematics. We formulate…

cs.GR2024

Gaussian Splashing: Unified Particles for Versatile Motion Synthesis and Rendering

Yutao Feng, Xiang Feng, Yintong Shang +8

We demonstrate the feasibility of integrating physics-based animations of solids and fluids with 3D Gaussian Splatting (3DGS) to create novel effects in virtual scenes reconstructe…