activity
20232026
most citedUGG: Unified Generative Grasping

22 citations · 30 across the 37 of their papers we have counts for

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Showing 2025Show all

16 papers · 1 filter

cs.CV2025

LiteGE: Lightweight Geodesic Embedding for Efficient Geodesics Computation and Non-Isometric Shape Correspondence

Yohanes Yudhi Adikusuma, Qixing Huang, Ying He

Computing geodesic distances on 3D surfaces is fundamental to many tasks in 3D vision and geometry processing, with deep connections to tasks such as shape correspondence. Recent l…

cs.CV2025

WorldReel: 4D Video Generation with Consistent Geometry and Motion Modeling

Shaoheng Fang, Hanwen Jiang, Yunpeng Bai +2

Recent video generators achieve striking photorealism, yet remain fundamentally inconsistent in 3D. We present WorldReel, a 4D video generator that is natively spatio-temporally co…

cs.CV2025

MVRoom: Controllable 3D Indoor Scene Generation with Multi-View Diffusion Models

Shaoheng Fang, Chaohui Yu, Fan Wang +1

We introduce MVRoom, a controllable novel view synthesis (NVS) pipeline for 3D indoor scenes that uses multi-view diffusion conditioned on a coarse 3D layout. MVRoom employs a two-…

cs.CV2025

GeoVideo: Introducing Geometric Regularization into Video Generation Model

Yunpeng Bai, Shaoheng Fang, Chaohui Yu +2

Recent advances in video generation have enabled the synthesis of high-quality and visually realistic clips using diffusion transformer models. However, most existing approaches op…

cs.CV2025

Decoupled Generative Modeling for Human-Object Interaction Synthesis

Hwanhee Jung, Seunggwan Lee, Jeongyoon Yoon +4

Synthesizing realistic human-object interaction (HOI) is essential for 3D computer vision and robotics, underpinning animation and embodied control. Existing approaches often requi…

cs.CV2025

Positional Encoding Field

Yunpeng Bai, Haoxiang Li, Qixing Huang

Diffusion Transformers (DiTs) have emerged as the dominant architecture for visual generation, powering state-of-the-art image and video models. By representing images as patch tok…

cs.GR2025

Graphics4Science: Computer Graphics for Scientific Impacts

Peter Yichen Chen, Minghao Guo, Hanspeter Pfister +5

Computer graphics, often associated with films, games, and visual effects, has long been a powerful tool for addressing scientific challenges--from its origins in 3D visualization…

cs.SD2025

SounDiT: Geo-Contextual Soundscape-to-Landscape Generation

Junbo Wang, Haofeng Tan, Bowen Liao +7

Recent audio-to-image models have shown impressive performance in generating images of specific objects conditioned on their corresponding sounds. However, these models fail to rec…

cs.CV2025★ 1 cited

RayZer: A Self-supervised Large View Synthesis Model

Hanwen Jiang, Hao Tan, Peng Wang +8

We present RayZer, a self-supervised multi-view 3D Vision model trained without any 3D supervision, i.e., camera poses and scene geometry, while exhibiting emerging 3D awareness. C…

cs.CV2025

CADCrafter: Generating Computer-Aided Design Models from Unconstrained Images

Cheng Chen, Jiacheng Wei, Tianrun Chen +8

Creating CAD digital twins from the physical world is crucial for manufacturing, design, and simulation. However, current methods typically rely on costly 3D scanning with labor-in…

cs.CV2025

HUMOTO: A 4D Dataset of Mocap Human Object Interactions

Jiaxin Lu, Chun-Hao Paul Huang, Uttaran Bhattacharya +2

We present Human Motions with Objects (HUMOTO), a high-fidelity dataset of human-object interactions for motion generation, computer vision, and robotics applications. Featuring 73…

cs.CV2025★ 1 cited

Reconstructing Humans with a Biomechanically Accurate Skeleton

Yan Xia, Xiaowei Zhou, Etienne Vouga +2

In this paper, we introduce a method for reconstructing 3D humans from a single image using a biomechanically accurate skeleton model. To achieve this, we train a transformer that…

cs.CV2025

PASTA: Part-Aware Sketch-to-3D Shape Generation with Text-Aligned Prior

Seunggwan Lee, Hwanhee Jung, Byoungsoo Koh +3

A fundamental challenge in conditional 3D shape generation is to minimize the information loss and maximize the intention of user input. Existing approaches have predominantly focu…

cs.GR2025

GenVDM: Generating Vector Displacement Maps From a Single Image

Yuezhi Yang, Qimin Chen, Vladimir G. Kim +3

We introduce the first method for generating Vector Displacement Maps (VDMs): parameterized, detailed geometric stamps commonly used in 3D modeling. Given a single input image, our…

cs.CV2025

Escaping Plato's Cave: Towards the Alignment of 3D and Text Latent Spaces

Souhail Hadgi, Luca Moschella, Andrea Santilli +5

Recent works have shown that, when trained at scale, uni-modal 2D vision and text encoders converge to learned features that share remarkable structural properties, despite arising…

cs.GR2025

GenAnalysis: Joint Shape Analysis by Learning Man-Made Shape Generators with Deformation Regularizations

Yuezhi Yang, Haitao Yang, Kiyohiro Nakayama +3

We present GenAnalysis, an implicit shape generation framework that allows joint analysis of man-made shapes, including shape matching and joint shape segmentation. The key idea is…