18 citations · 30 across the 4 of their papers we have counts for
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cs.GR2022★ 9 cited
Real-Time Character Inverse Kinematics using the Gauss-Seidel Iterative Approximation Method
Ben Kenwright
We present a realistic, robust, and computationally fast method of solving highly non-linear inverse kinematic problems with angular limits using the Gauss-Seidel iterative method.…
cs.GR2022
Watch Your Step: Real-Time Adaptive Character Stepping
Ben Kenwright
An effective 3D stepping control algorithm that is computationally fast, robust, and easy to implement is extremely important and valuable to character animation research. In this…