most citedInverse Kinematics with Dual-Quaternions, Exponential-Maps, and Joint Limits

18 citations · 35 across the 12 of their papers we have counts for

collaborators

12 papers

cs.RO2023

Real-Time Character Rise Motions

Ben Kenwright

This paper presents an uncomplicated dynamic controller for generating physically-plausible three-dimensional full-body biped character rise motions on-the-fly at run-time. Our low…

cs.RO2023★ 1 cited

Scalable Real-Time Vehicle Deformation for Interactive Environments

Ben Kenwright

This paper proposes a real-time physically-based method for simulating vehicle deformation. Our system synthesizes vehicle deformation characteristics by considering a low-dimensio…

cs.CG2023★ 1 cited

Convex Hulls: Surface Mapping onto a Sphere

Ben Kenwright

Writing an uncomplicated, robust, and scalable three-dimensional convex hull algorithm is challenging and problematic. This includes, coplanar and collinear issues, numerical accur…

math.NA2023

Dual-Quaternion Fourier Transform

Benjamin Kenwright

Fourier transform (FT) plays a crucial role in a broad range of applications, from enhancement, restoration and analysis through to security, compression and manipulation. The Four…

cs.CG2023

Dual-Quaternion Julia Fractals

Ben Kenwright

Fractals offer the ability to generate fascinating geometric shapes with all sorts of unique characteristics (for instance, fractal geometry provides a basis for modelling infinite…

math.OC2023★ 1 cited

A Survey on Dual-Quaternions

Benjamin Kenwright

Over the past few years, the applications of dual-quaternions have not only developed in many different directions but has also evolved in exciting ways in several areas. As dual-q…

cs.CG2023★ 2 cited

Dual-Quaternion Interpolation

Benjamin Kenwright

Transformations in the field of computer graphics and geometry are one of the most important concepts for efficient manipulation and control of objects in 2-dimensional and 3-dimen…

cs.SD2023

Dual-Quaternions: Theory and Applications in Sound

Benjamin Kenwright

Sound is a fundamental and rich source of information; playing a key role in many areas from humanities and social sciences through to engineering and mathematics. Sound is more th…

cs.RO2022★ 18 cited

Inverse Kinematics with Dual-Quaternions, Exponential-Maps, and Joint Limits

Ben Kenwright

We present a novel approach for solving articulated inverse kinematic problems (e.g., character structures) by means of an iterative dual-quaternion and exponentialmapping approach…

cs.GR2022★ 9 cited

Real-Time Character Inverse Kinematics using the Gauss-Seidel Iterative Approximation Method

Ben Kenwright

We present a realistic, robust, and computationally fast method of solving highly non-linear inverse kinematic problems with angular limits using the Gauss-Seidel iterative method.…

cs.AR2022★ 3 cited

Fast Efficient Fixed-Size Memory Pool: No Loops and No Overhead

Ben Kenwright

In this paper, we examine a ready-to-use, robust, and computationally fast fixed-size memory pool manager with no-loops and no-memory overhead that is highly suited towards time-cr…

cs.GR2022

Watch Your Step: Real-Time Adaptive Character Stepping

Ben Kenwright

An effective 3D stepping control algorithm that is computationally fast, robust, and easy to implement is extremely important and valuable to character animation research. In this…