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20222026
most citedMulti-Layer Gaussian Splatting for Immersive Anatomy Visualization

12 citations · 28 across the 16 of their papers we have counts for

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Showing 2024Show all

5 papers · 1 filter

cs.GR2024★ 12 cited

Multi-Layer Gaussian Splatting for Immersive Anatomy Visualization

Constantin Kleinbeck, Hannah Schieber, Klaus Engel +2

In medical image visualization, path tracing of volumetric medical data like CT scans produces lifelike three-dimensional visualizations. Immersive VR displays can further enhance…

cs.CV2024★ 1 cited

Semantics-Controlled Gaussian Splatting for Outdoor Scene Reconstruction and Rendering in Virtual Reality

Hannah Schieber, Jacob Young, Tobias Langlotz +2

Advancements in 3D rendering like Gaussian Splatting (GS) allow novel view synthesis and real-time rendering in virtual reality (VR). However, GS-created 3D environments are often…

cs.CV2024

AMOR: Ambiguous Authorship Order

Maximilian Weiherer, Andreea Dogaru, Shreya Kapoor +2

As we all know, writing scientific papers together with our beloved colleagues is a truly remarkable experience (partially): endless discussions about the same useless paragraph ov…

cs.CV2024★ 1 cited

ASDF: Assembly State Detection Utilizing Late Fusion by Integrating 6D Pose Estimation

Hannah Schieber, Shiyu Li, Niklas Corell +3

In medical and industrial domains, providing guidance for assembly processes can be critical to ensure efficiency and safety. Errors in assembly can lead to significant consequence…

cs.CV2024

GBOT: Graph-Based 3D Object Tracking for Augmented Reality-Assisted Assembly Guidance

Shiyu Li, Hannah Schieber, Niklas Corell +3

Guidance for assemblable parts is a promising field for augmented reality. Augmented reality assembly guidance requires 6D object poses of target objects in real time. Especially i…