80 citations · 168 across the 11 of their papers we have counts for
8 papers · 1 filter
AerialGo: Walking-through City View Generation from Aerial Perspectives
Fuqiang Zhao, Yijing Guo, Siyuan Yang +6
High-quality 3D urban reconstruction is essential for applications in urban planning, navigation, and AR/VR. However, capturing detailed ground-level data across cities is both lab…
LetsGo: Large-Scale Garage Modeling and Rendering via LiDAR-Assisted Gaussian Primitives
Jiadi Cui, Junming Cao, Fuqiang Zhao +7
Large garages are ubiquitous yet intricate scenes that present unique challenges due to their monotonous colors, repetitive patterns, reflective surfaces, and transparent vehicle g…
Fourier PlenOctrees for Dynamic Radiance Field Rendering in Real-time
Liao Wang, Jiakai Zhang, Xinhang Liu +6
Implicit neural representations such as Neural Radiance Field (NeRF) have focused mainly on modeling static objects captured under multi-view settings where real-time rendering can…
NeuVV: Neural Volumetric Videos with Immersive Rendering and Editing
Jiakai Zhang, Liao Wang, Xinhang Liu +7
Some of the most exciting experiences that Metaverse promises to offer, for instance, live interactions with virtual characters in virtual environments, require real-time photo-rea…
HumanNeRF: Efficiently Generated Human Radiance Field from Sparse Inputs
Fuqiang Zhao, Wei Yang, Jiakai Zhang +4
Recent neural human representations can produce high-quality multi-view rendering but require using dense multi-view inputs and costly training. They are hence largely limited to s…
MirrorNeRF: One-shot Neural Portrait Radiance Field from Multi-mirror Catadioptric Imaging
Ziyu Wang, Liao Wang, Fuqiang Zhao +3
Photo-realistic neural reconstruction and rendering of the human portrait are critical for numerous VR/AR applications. Still, existing solutions inherently rely on multi-view capt…
Editable Free-viewpoint Video Using a Layered Neural Representation
Jiakai Zhang, Xinhang Liu, Xinyi Ye +6
Generating free-viewpoint videos is critical for immersive VR/AR experience but recent neural advances still lack the editing ability to manipulate the visual perception for large…
MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereo
Anpei Chen, Zexiang Xu, Fuqiang Zhao +4
We present MVSNeRF, a novel neural rendering approach that can efficiently reconstruct neural radiance fields for view synthesis. Unlike prior works on neural radiance fields that…