activity
20202026
most citedObjaverse-XL: A Universe of 10M+ 3D Objects

37 citations · 76 across the 19 of their papers we have counts for

collaborators

21 papers

cs.RO2026

Dexterity from Supervised Play

Botao He, Yiming Dou, Yiannis Aloimonos +3

How can robots autonomously collect the contact-rich experience needed to learn dexterous manipulation? We present DSP: Dexterity from supervised play, a framework in which a robot…

cs.RO2026

ForceBand: Learning Forceful Manipulation with sEMG

Botao He, Zhi Wang, Linna Kuang +8

Human demonstrations are a scalable data source for learning robot manipulation policies. However, common sources of human demonstration data, such as motion-capture trajectories a…

cs.CV2025

New York Smells: A Large Multimodal Dataset for Olfaction

Ege Ozguroglu, Junbang Liang, Ruoshi Liu +6

While olfaction is central to how animals perceive the world, this rich chemical sensory modality remains largely inaccessible to machines. One key bottleneck is the lack of divers…

cs.RO2025

Video Generators are Robot Policies

Junbang Liang, Pavel Tokmakov, Ruoshi Liu +4

Despite tremendous progress in dexterous manipulation, current visuomotor policies remain fundamentally limited by two challenges: they struggle to generalize under perceptual or b…

cs.RO2024

Self-Improving Autonomous Underwater Manipulation

Ruoshi Liu, Huy Ha, Mengxue Hou +2

Underwater robotic manipulation faces significant challenges due to complex fluid dynamics and unstructured environments, causing most manipulation systems to rely heavily on human…

cs.RO2024★ 1 cited

Differentiable Robot Rendering

Ruoshi Liu, Alper Canberk, Shuran Song +1

Vision foundation models trained on massive amounts of visual data have shown unprecedented reasoning and planning skills in open-world settings. A key challenge in applying them t…

cs.CV2024

EraseDraw: Learning to Draw Step-by-Step via Erasing Objects from Images

Alper Canberk, Maksym Bondarenko, Ege Ozguroglu +2

Creative processes such as painting often involve creating different components of an image one by one. Can we build a computational model to perform this task? Prior works often f…

cs.CV2024

Controlling the World by Sleight of Hand

Sruthi Sudhakar, Ruoshi Liu, Basile Van Hoorick +2

Humans naturally build mental models of object interactions and dynamics, allowing them to imagine how their surroundings will change if they take a certain action. While generativ…

cs.RO2024

Dreamitate: Real-World Visuomotor Policy Learning via Video Generation

Junbang Liang, Ruoshi Liu, Ege Ozguroglu +5

A key challenge in manipulation is learning a policy that can robustly generalize to diverse visual environments. A promising mechanism for learning robust policies is to leverage…

cs.CV2024

Generative Camera Dolly: Extreme Monocular Dynamic Novel View Synthesis

Basile Van Hoorick, Rundi Wu, Ege Ozguroglu +6

Accurate reconstruction of complex dynamic scenes from just a single viewpoint continues to be a challenging task in computer vision. Current dynamic novel view synthesis methods t…

cs.RO2024★ 1 cited

PaperBot: Learning to Design Real-World Tools Using Paper

Ruoshi Liu, Junbang Liang, Sruthi Sudhakar +4

Paper is a cheap, recyclable, and clean material that is often used to make practical tools. Traditional tool design either relies on simulation or physical analysis, which is ofte…

cs.CV2024★ 3 cited

GES: Generalized Exponential Splatting for Efficient Radiance Field Rendering

Abdullah Hamdi, Luke Melas-Kyriazi, Jinjie Mai +5

Advancements in 3D Gaussian Splatting have significantly accelerated 3D reconstruction and generation. However, it may require a large number of Gaussians, which creates a substant…

cs.CV2024

pix2gestalt: Amodal Segmentation by Synthesizing Wholes

Ege Ozguroglu, Ruoshi Liu, Dídac Surís +4

We introduce pix2gestalt, a framework for zero-shot amodal segmentation, which learns to estimate the shape and appearance of whole objects that are only partially visible behind o…

cs.CV2023★ 37 cited

Objaverse-XL: A Universe of 10M+ 3D Objects

Matt Deitke, Ruoshi Liu, Matthew Wallingford +14

Natural language processing and 2D vision models have attained remarkable proficiency on many tasks primarily by escalating the scale of training data. However, 3D vision tasks hav…

cs.CV2023★ 1 cited

Humans as Light Bulbs: 3D Human Reconstruction from Thermal Reflection

Ruoshi Liu, Carl Vondrick

The relatively hot temperature of the human body causes people to turn into long-wave infrared light sources. Since this emitted light has a larger wavelength than visible light, m…

cs.CV2023★ 6 cited

Sin3DM: Learning a Diffusion Model from a Single 3D Textured Shape

Rundi Wu, Ruoshi Liu, Carl Vondrick +1

Synthesizing novel 3D models that resemble the input example has long been pursued by graphics artists and machine learning researchers. In this paper, we present Sin3DM, a diffusi…

cs.CV2023★ 22 cited

Zero-1-to-3: Zero-shot One Image to 3D Object

Ruoshi Liu, Rundi Wu, Basile Van Hoorick +3

We introduce Zero-1-to-3, a framework for changing the camera viewpoint of an object given just a single RGB image. To perform novel view synthesis in this under-constrained settin…

cs.CV2022

Landscape Learning for Neural Network Inversion

Ruoshi Liu, Chengzhi Mao, Purva Tendulkar +2

Many machine learning methods operate by inverting a neural network at inference time, which has become a popular technique for solving inverse problems in computer vision, robotic…

cs.CV2022★ 5 cited

Shadows Shed Light on 3D Objects

Ruoshi Liu, Sachit Menon, Chengzhi Mao +3

3D reconstruction is a fundamental problem in computer vision, and the task is especially challenging when the object to reconstruct is partially or fully occluded. We introduce a…

cs.CV2021

Learning the Predictability of the Future

Dídac Surís, Ruoshi Liu, Carl Vondrick

We introduce a framework for learning from unlabeled video what is predictable in the future. Instead of committing up front to features to predict, our approach learns from data w…

cond-mat.soft2020

Machine Learning Forecasting of Active Nematics

Zhengyang Zhou, Chaitanya Joshi, Ruoshi Liu +6

Active nematics are a class of far-from-equilibrium materials characterized by local orientational order of force-generating, anisotropic constitutes. Traditional methods for predi…