37 citations · 76 across the 19 of their papers we have counts for
9 papers · 1 filter
Self-Improving Autonomous Underwater Manipulation
Ruoshi Liu, Huy Ha, Mengxue Hou +2
Underwater robotic manipulation faces significant challenges due to complex fluid dynamics and unstructured environments, causing most manipulation systems to rely heavily on human…
Differentiable Robot Rendering
Ruoshi Liu, Alper Canberk, Shuran Song +1
Vision foundation models trained on massive amounts of visual data have shown unprecedented reasoning and planning skills in open-world settings. A key challenge in applying them t…
EraseDraw: Learning to Draw Step-by-Step via Erasing Objects from Images
Alper Canberk, Maksym Bondarenko, Ege Ozguroglu +2
Creative processes such as painting often involve creating different components of an image one by one. Can we build a computational model to perform this task? Prior works often f…
Controlling the World by Sleight of Hand
Sruthi Sudhakar, Ruoshi Liu, Basile Van Hoorick +2
Humans naturally build mental models of object interactions and dynamics, allowing them to imagine how their surroundings will change if they take a certain action. While generativ…
Dreamitate: Real-World Visuomotor Policy Learning via Video Generation
Junbang Liang, Ruoshi Liu, Ege Ozguroglu +5
A key challenge in manipulation is learning a policy that can robustly generalize to diverse visual environments. A promising mechanism for learning robust policies is to leverage…
Generative Camera Dolly: Extreme Monocular Dynamic Novel View Synthesis
Basile Van Hoorick, Rundi Wu, Ege Ozguroglu +6
Accurate reconstruction of complex dynamic scenes from just a single viewpoint continues to be a challenging task in computer vision. Current dynamic novel view synthesis methods t…
PaperBot: Learning to Design Real-World Tools Using Paper
Ruoshi Liu, Junbang Liang, Sruthi Sudhakar +4
Paper is a cheap, recyclable, and clean material that is often used to make practical tools. Traditional tool design either relies on simulation or physical analysis, which is ofte…
GES: Generalized Exponential Splatting for Efficient Radiance Field Rendering
Abdullah Hamdi, Luke Melas-Kyriazi, Jinjie Mai +5
Advancements in 3D Gaussian Splatting have significantly accelerated 3D reconstruction and generation. However, it may require a large number of Gaussians, which creates a substant…
pix2gestalt: Amodal Segmentation by Synthesizing Wholes
Ege Ozguroglu, Ruoshi Liu, Dídac Surís +4
We introduce pix2gestalt, a framework for zero-shot amodal segmentation, which learns to estimate the shape and appearance of whole objects that are only partially visible behind o…