activity
20202026
most citedObjaverse-XL: A Universe of 10M+ 3D Objects

37 citations · 76 across the 19 of their papers we have counts for

collaborators
Showing 2024Show all

9 papers · 1 filter

cs.RO2024

Self-Improving Autonomous Underwater Manipulation

Ruoshi Liu, Huy Ha, Mengxue Hou +2

Underwater robotic manipulation faces significant challenges due to complex fluid dynamics and unstructured environments, causing most manipulation systems to rely heavily on human…

cs.RO2024★ 1 cited

Differentiable Robot Rendering

Ruoshi Liu, Alper Canberk, Shuran Song +1

Vision foundation models trained on massive amounts of visual data have shown unprecedented reasoning and planning skills in open-world settings. A key challenge in applying them t…

cs.CV2024

EraseDraw: Learning to Draw Step-by-Step via Erasing Objects from Images

Alper Canberk, Maksym Bondarenko, Ege Ozguroglu +2

Creative processes such as painting often involve creating different components of an image one by one. Can we build a computational model to perform this task? Prior works often f…

cs.CV2024

Controlling the World by Sleight of Hand

Sruthi Sudhakar, Ruoshi Liu, Basile Van Hoorick +2

Humans naturally build mental models of object interactions and dynamics, allowing them to imagine how their surroundings will change if they take a certain action. While generativ…

cs.RO2024

Dreamitate: Real-World Visuomotor Policy Learning via Video Generation

Junbang Liang, Ruoshi Liu, Ege Ozguroglu +5

A key challenge in manipulation is learning a policy that can robustly generalize to diverse visual environments. A promising mechanism for learning robust policies is to leverage…

cs.CV2024

Generative Camera Dolly: Extreme Monocular Dynamic Novel View Synthesis

Basile Van Hoorick, Rundi Wu, Ege Ozguroglu +6

Accurate reconstruction of complex dynamic scenes from just a single viewpoint continues to be a challenging task in computer vision. Current dynamic novel view synthesis methods t…

cs.RO2024★ 1 cited

PaperBot: Learning to Design Real-World Tools Using Paper

Ruoshi Liu, Junbang Liang, Sruthi Sudhakar +4

Paper is a cheap, recyclable, and clean material that is often used to make practical tools. Traditional tool design either relies on simulation or physical analysis, which is ofte…

cs.CV2024★ 3 cited

GES: Generalized Exponential Splatting for Efficient Radiance Field Rendering

Abdullah Hamdi, Luke Melas-Kyriazi, Jinjie Mai +5

Advancements in 3D Gaussian Splatting have significantly accelerated 3D reconstruction and generation. However, it may require a large number of Gaussians, which creates a substant…

cs.CV2024

pix2gestalt: Amodal Segmentation by Synthesizing Wholes

Ege Ozguroglu, Ruoshi Liu, Dídac Surís +4

We introduce pix2gestalt, a framework for zero-shot amodal segmentation, which learns to estimate the shape and appearance of whole objects that are only partially visible behind o…