activity
20202026
most citedObjaverse-XL: A Universe of 10M+ 3D Objects

37 citations · 76 across the 19 of their papers we have counts for

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7 papers · 1 filter

cs.RO2026

Dexterity from Supervised Play

Botao He, Yiming Dou, Yiannis Aloimonos +3

How can robots autonomously collect the contact-rich experience needed to learn dexterous manipulation? We present DSP: Dexterity from supervised play, a framework in which a robot…

cs.RO2026

ForceBand: Learning Forceful Manipulation with sEMG

Botao He, Zhi Wang, Linna Kuang +8

Human demonstrations are a scalable data source for learning robot manipulation policies. However, common sources of human demonstration data, such as motion-capture trajectories a…

cs.RO2025

Video Generators are Robot Policies

Junbang Liang, Pavel Tokmakov, Ruoshi Liu +4

Despite tremendous progress in dexterous manipulation, current visuomotor policies remain fundamentally limited by two challenges: they struggle to generalize under perceptual or b…

cs.RO2024

Self-Improving Autonomous Underwater Manipulation

Ruoshi Liu, Huy Ha, Mengxue Hou +2

Underwater robotic manipulation faces significant challenges due to complex fluid dynamics and unstructured environments, causing most manipulation systems to rely heavily on human…

cs.RO2024★ 1 cited

Differentiable Robot Rendering

Ruoshi Liu, Alper Canberk, Shuran Song +1

Vision foundation models trained on massive amounts of visual data have shown unprecedented reasoning and planning skills in open-world settings. A key challenge in applying them t…

cs.RO2024

Dreamitate: Real-World Visuomotor Policy Learning via Video Generation

Junbang Liang, Ruoshi Liu, Ege Ozguroglu +5

A key challenge in manipulation is learning a policy that can robustly generalize to diverse visual environments. A promising mechanism for learning robust policies is to leverage…

cs.RO2024★ 1 cited

PaperBot: Learning to Design Real-World Tools Using Paper

Ruoshi Liu, Junbang Liang, Sruthi Sudhakar +4

Paper is a cheap, recyclable, and clean material that is often used to make practical tools. Traditional tool design either relies on simulation or physical analysis, which is ofte…