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20202026
most citedObjaverse-XL: A Universe of 10M+ 3D Objects

37 citations · 76 across the 19 of their papers we have counts for

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13 papers · 1 filter

cs.CV2025

New York Smells: A Large Multimodal Dataset for Olfaction

Ege Ozguroglu, Junbang Liang, Ruoshi Liu +6

While olfaction is central to how animals perceive the world, this rich chemical sensory modality remains largely inaccessible to machines. One key bottleneck is the lack of divers…

cs.CV2024

EraseDraw: Learning to Draw Step-by-Step via Erasing Objects from Images

Alper Canberk, Maksym Bondarenko, Ege Ozguroglu +2

Creative processes such as painting often involve creating different components of an image one by one. Can we build a computational model to perform this task? Prior works often f…

cs.CV2024

Controlling the World by Sleight of Hand

Sruthi Sudhakar, Ruoshi Liu, Basile Van Hoorick +2

Humans naturally build mental models of object interactions and dynamics, allowing them to imagine how their surroundings will change if they take a certain action. While generativ…

cs.CV2024

Generative Camera Dolly: Extreme Monocular Dynamic Novel View Synthesis

Basile Van Hoorick, Rundi Wu, Ege Ozguroglu +6

Accurate reconstruction of complex dynamic scenes from just a single viewpoint continues to be a challenging task in computer vision. Current dynamic novel view synthesis methods t…

cs.CV2024★ 3 cited

GES: Generalized Exponential Splatting for Efficient Radiance Field Rendering

Abdullah Hamdi, Luke Melas-Kyriazi, Jinjie Mai +5

Advancements in 3D Gaussian Splatting have significantly accelerated 3D reconstruction and generation. However, it may require a large number of Gaussians, which creates a substant…

cs.CV2024

pix2gestalt: Amodal Segmentation by Synthesizing Wholes

Ege Ozguroglu, Ruoshi Liu, Dídac Surís +4

We introduce pix2gestalt, a framework for zero-shot amodal segmentation, which learns to estimate the shape and appearance of whole objects that are only partially visible behind o…

cs.CV2023★ 37 cited

Objaverse-XL: A Universe of 10M+ 3D Objects

Matt Deitke, Ruoshi Liu, Matthew Wallingford +14

Natural language processing and 2D vision models have attained remarkable proficiency on many tasks primarily by escalating the scale of training data. However, 3D vision tasks hav…

cs.CV2023★ 1 cited

Humans as Light Bulbs: 3D Human Reconstruction from Thermal Reflection

Ruoshi Liu, Carl Vondrick

The relatively hot temperature of the human body causes people to turn into long-wave infrared light sources. Since this emitted light has a larger wavelength than visible light, m…

cs.CV2023★ 6 cited

Sin3DM: Learning a Diffusion Model from a Single 3D Textured Shape

Rundi Wu, Ruoshi Liu, Carl Vondrick +1

Synthesizing novel 3D models that resemble the input example has long been pursued by graphics artists and machine learning researchers. In this paper, we present Sin3DM, a diffusi…

cs.CV2023★ 22 cited

Zero-1-to-3: Zero-shot One Image to 3D Object

Ruoshi Liu, Rundi Wu, Basile Van Hoorick +3

We introduce Zero-1-to-3, a framework for changing the camera viewpoint of an object given just a single RGB image. To perform novel view synthesis in this under-constrained settin…

cs.CV2022

Landscape Learning for Neural Network Inversion

Ruoshi Liu, Chengzhi Mao, Purva Tendulkar +2

Many machine learning methods operate by inverting a neural network at inference time, which has become a popular technique for solving inverse problems in computer vision, robotic…

cs.CV2022★ 5 cited

Shadows Shed Light on 3D Objects

Ruoshi Liu, Sachit Menon, Chengzhi Mao +3

3D reconstruction is a fundamental problem in computer vision, and the task is especially challenging when the object to reconstruct is partially or fully occluded. We introduce a…

cs.CV2021

Learning the Predictability of the Future

Dídac Surís, Ruoshi Liu, Carl Vondrick

We introduce a framework for learning from unlabeled video what is predictable in the future. Instead of committing up front to features to predict, our approach learns from data w…