activity
20212026
most citedNIMBLE: A Non-rigid Hand Model with Bones and Muscles

15 citations · 44 across the 15 of their papers we have counts for

collaborators

15 papers

cs.CV2026

Strips as Tokens: Artist Mesh Generation with Native UV Segmentation

Rui Xu, Dafei Qin, Kaichun Qiao +8

Recent advancements in autoregressive transformers have demonstrated remarkable potential for generating artist-quality meshes. However, the token ordering strategies employed by e…

cs.CV2026

TAPESTRY: From Geometry to Appearance via Consistent Turntable Videos

Yan Zeng, Haoran Jiang, Kaixin Yao +4

Automatically generating photorealistic and self-consistent appearances for untextured 3D models is a critical challenge in digital content creation. The advancement of large-scale…

cs.GR2025★ 4 cited

BANG: Dividing 3D Assets via Generative Exploded Dynamics

Longwen Zhang, Qixuan Zhang, Haoran Jiang +4

3D creation has always been a unique human strength, driven by our ability to deconstruct and reassemble objects using our eyes, mind and hand. However, current 3D design tools str…

cs.CV2025

CAST: Component-Aligned 3D Scene Reconstruction from an RGB Image

Kaixin Yao, Longwen Zhang, Xinhao Yan +6

Recovering high-quality 3D scenes from a single RGB image is a challenging task in computer graphics. Current methods often struggle with domain-specific limitations or low-quality…

cs.GR2024★ 1 cited

Instant Facial Gaussians Translator for Relightable and Interactable Facial Rendering

Dafei Qin, Hongyang Lin, Qixuan Zhang +7

We propose GauFace, a novel Gaussian Splatting representation, tailored for efficient animation and rendering of physically-based facial assets. Leveraging strong geometric priors…

cs.CV2024★ 4 cited

CLAY: A Controllable Large-scale Generative Model for Creating High-quality 3D Assets

Longwen Zhang, Ziyu Wang, Qixuan Zhang +6

In the realm of digital creativity, our potential to craft intricate 3D worlds from imagination is often hampered by the limitations of existing digital tools, which demand extensi…

cs.GR2024★ 4 cited

GaussianHair: Hair Modeling and Rendering with Light-aware Gaussians

Haimin Luo, Min Ouyang, Zijun Zhao +6

Hairstyle reflects culture and ethnicity at first glance. In the digital era, various realistic human hairstyles are also critical to high-fidelity digital human assets for beauty…

cs.CV2024★ 3 cited

Media2Face: Co-speech Facial Animation Generation With Multi-Modality Guidance

Qingcheng Zhao, Pengyu Long, Qixuan Zhang +6

The synthesis of 3D facial animations from speech has garnered considerable attention. Due to the scarcity of high-quality 4D facial data and well-annotated abundant multi-modality…

cs.GR2023★ 2 cited

HACK: Learning a Parametric Head and Neck Model for High-fidelity Animation

Longwen Zhang, Zijun Zhao, Xinzhou Cong +7

Significant advancements have been made in developing parametric models for digital humans, with various approaches concentrating on parts such as the human body, hand, or face. Ne…

cs.GR2023★ 3 cited

DreamFace: Progressive Generation of Animatable 3D Faces under Text Guidance

Longwen Zhang, Qiwei Qiu, Hongyang Lin +7

Emerging Metaverse applications demand accessible, accurate, and easy-to-use tools for 3D digital human creations in order to depict different cultures and societies as if in the p…

cs.CV2022★ 2 cited

SCULPTOR: Skeleton-Consistent Face Creation Using a Learned Parametric Generator

Zesong Qiu, Yuwei Li, Dongming He +8

Recent years have seen growing interest in 3D human faces modelling due to its wide applications in digital human, character generation and animation. Existing approaches overwhelm…

cs.CV2022★ 3 cited

Mutual Adaptive Reasoning for Monocular 3D Multi-Person Pose Estimation

Juze Zhang, Jingya Wang, Ye Shi +3

Inter-person occlusion and depth ambiguity make estimating the 3D poses of monocular multiple persons as camera-centric coordinates a challenging problem. Typical top-down framewor…

cs.CV2022★ 2 cited

Video-driven Neural Physically-based Facial Asset for Production

Longwen Zhang, Chuxiao Zeng, Qixuan Zhang +5

Production-level workflows for producing convincing 3D dynamic human faces have long relied on an assortment of labor-intensive tools for geometry and texture generation, motion ca…

cs.CV2022★ 15 cited

NIMBLE: A Non-rigid Hand Model with Bones and Muscles

Yuwei Li, Longwen Zhang, Zesong Qiu +6

Emerging Metaverse applications demand reliable, accurate, and photorealistic reproductions of human hands to perform sophisticated operations as if in the physical world. While re…

cs.CV2021★ 1 cited

Neural Video Portrait Relighting in Real-time via Consistency Modeling

Longwen Zhang, Qixuan Zhang, Minye Wu +2

Video portraits relighting is critical in user-facing human photography, especially for immersive VR/AR experience. Recent advances still fail to recover consistent relit result un…