activity
20182023
most citedSupervised Learning Achieves Human-Level Performance in MOBA Games: A Case Study of Honor of Kings

55 citations · 145 across the 21 of their papers we have counts for

collaborators
Showing 2022 · cs.LGShow all

5 papers · 2 filters

cs.LG2022★ 12 cited

Honor of Kings Arena: an Environment for Generalization in Competitive Reinforcement Learning

Hua Wei, Jingxiao Chen, Xiyang Ji +11

This paper introduces Honor of Kings Arena, a reinforcement learning (RL) environment based on Honor of Kings, one of the world's most popular games at present. Compared to other e…

cs.LG2022

Dynamics-Adaptive Continual Reinforcement Learning via Progressive Contextualization

Tiantian Zhang, Zichuan Lin, Yuxing Wang +7

A key challenge of continual reinforcement learning (CRL) in dynamic environments is to promptly adapt the RL agent's behavior as the environment changes over its lifetime, while m…

cs.LG2022★ 6 cited

Learning to Reverse DNNs from AI Programs Automatically

Simin Chen, Hamed Khanpour, Cong Liu +1

With the privatization deployment of DNNs on edge devices, the security of on-device DNNs has raised significant concern. To quantify the model leakage risk of on-device DNNs autom…

cs.LG2022★ 6 cited

MineRL Diamond 2021 Competition: Overview, Results, and Lessons Learned

Anssi Kanervisto, Stephanie Milani, Karolis Ramanauskas +19

Reinforcement learning competitions advance the field by providing appropriate scope and support to develop solutions toward a specific problem. To promote the development of more…

cs.LG2022★ 10 cited

EREBA: Black-box Energy Testing of Adaptive Neural Networks

Mirazul Haque, Yaswanth Yadlapalli, Wei Yang +1

Recently, various Deep Neural Network (DNN) models have been proposed for environments like embedded systems with stringent energy constraints. The fundamental problem of determini…