activity
20182023
most citedSupervised Learning Achieves Human-Level Performance in MOBA Games: A Case Study of Honor of Kings

55 citations · 171 across the 21 of their papers we have counts for

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Showing 2023Show all

7 papers · 1 filter

cs.AI2023★ 1 cited

RLTF: Reinforcement Learning from Unit Test Feedback

Jiate Liu, Yiqin Zhu, Kaiwen Xiao +4

The goal of program synthesis, or code generation, is to generate executable code based on given descriptions. Recently, there has been an increasing number of studies employing re…

cs.GT2023★ 1 cited

Policy Space Diversity for Non-Transitive Games

Jian Yao, Weiming Liu, Haobo Fu +4

Policy-Space Response Oracles (PSRO) is an influential algorithm framework for approximating a Nash Equilibrium (NE) in multi-agent non-transitive games. Many previous studies have…

cs.MA2023★ 3 cited

Maximum Entropy Heterogeneous-Agent Reinforcement Learning

Jiarong Liu, Yifan Zhong, Siyi Hu +4

Multi-agent reinforcement learning (MARL) has been shown effective for cooperative games in recent years. However, existing state-of-the-art methods face challenges related to samp…

cs.LG2023★ 2 cited

Future-conditioned Unsupervised Pretraining for Decision Transformer

Zhihui Xie, Zichuan Lin, Deheng Ye +3

Recent research in offline reinforcement learning (RL) has demonstrated that return-conditioned supervised learning is a powerful paradigm for decision-making problems. While promi…

cs.AI2023★ 2 cited

Towards Effective and Interpretable Human-Agent Collaboration in MOBA Games: A Communication Perspective

Yiming Gao, Feiyu Liu, Liang Wang +11

MOBA games, e.g., Dota2 and Honor of Kings, have been actively used as the testbed for the recent AI research on games, and various AI systems have been developed at the human leve…

cs.LG2023

Revisiting Estimation Bias in Policy Gradients for Deep Reinforcement Learning

Haoxuan Pan, Deheng Ye, Xiaoming Duan +4

We revisit the estimation bias in policy gradients for the discounted episodic Markov decision process (MDP) from Deep Reinforcement Learning (DRL) perspective. The objective is fo…

cs.LG2023

Sample Dropout: A Simple yet Effective Variance Reduction Technique in Deep Policy Optimization

Zichuan Lin, Xiapeng Wu, Mingfei Sun +4

Recent success in Deep Reinforcement Learning (DRL) methods has shown that policy optimization with respect to an off-policy distribution via importance sampling is effective for s…