27 citations · 69 across the 34 of their papers we have counts for
6 papers · 1 filter
Holistic Inverse Rendering of Complex Facade via Aerial 3D Scanning
Zixuan Xie, Rengan Xie, Rong Li +8
In this work, we use multi-view aerial images to reconstruct the geometry, lighting, and material of facades using neural signed distance fields (SDFs). Without the requirement of…
FuseSR: Super Resolution for Real-time Rendering through Efficient Multi-resolution Fusion
Zhihua Zhong, Jingsen Zhu, Yuxin Dai +5
The workload of real-time rendering is steeply increasing as the demand for high resolution, high refresh rates, and high realism rises, overwhelming most graphics cards. To mitiga…
Topological RANSAC for instance verification and retrieval without fine-tuning
Guoyuan An, Juhyung Seon, Inkyu An +2
This paper presents an innovative approach to enhancing explainable image retrieval, particularly in situations where a fine-tuning set is unavailable. The widely-used SPatial veri…
Towards Content-based Pixel Retrieval in Revisited Oxford and Paris
Guoyuan An, Woo Jae Kim, Saelyne Yang +3
This paper introduces the first two pixel retrieval benchmarks. Pixel retrieval is segmented instance retrieval. Like semantic segmentation extends classification to the pixel leve…
Seal-3D: Interactive Pixel-Level Editing for Neural Radiance Fields
Xiangyu Wang, Jingsen Zhu, Qi Ye +4
With the popularity of implicit neural representations, or neural radiance fields (NeRF), there is a pressing need for editing methods to interact with the implicit 3D models for t…
I-SDF: Intrinsic Indoor Scene Reconstruction and Editing via Raytracing in Neural SDFs
Jingsen Zhu, Yuchi Huo, Qi Ye +8
In this work, we present I-SDF, a new method for intrinsic indoor scene reconstruction and editing using differentiable Monte Carlo raytracing on neural signed distance fields…