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Sam Earle

26 papers hereh-index 10816 citations31 works total

Matching runs newest-first, so older work may not be attached to this profile yet.

author position
  • sole author1
  • first author8
  • middle author15
  • last author2

Across the 26 of 26 papers where every author was matched, so the position is known.

fields
  • cs.AI14
  • cs.LG6
  • cs.NE3
  • cs.CL2
  • cs.GR1
same name
  • Sam Earle — 6 papers, h 2

Either other researchers who publish under this name, or the same person where the external sources have not merged their records.

identity via Semantic Scholar / OpenAlex

activity
20202025
most citedLarge Language Models and Games: A Survey and Roadmap

122 citations · 260 across the 25 of their papers we have counts for

collaborators
Showing 2020Show all

2 papers · 1 filter

cs.LG2020★ 9 cited

Using Fractal Neural Networks to Play SimCity 1 and Conway's Game of Life at Variable Scales

Sam Earle

We introduce gym-city, a Reinforcement Learning environment that uses SimCity 1's game engine to simulate an urban environment, wherein agents might seek to optimize one or a combi…

cs.LG2020

PCGRL: Procedural Content Generation via Reinforcement Learning

Ahmed Khalifa, Philip Bontrager, Sam Earle +1

We investigate how reinforcement learning can be used to train level-designing agents. This represents a new approach to procedural content generation in games, where level design…

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Not affiliated with arXiv. Researcher data from Semantic Scholar (ODC-BY) and OpenAlex.