activity
20182026
most citedReal-time Deep Dynamic Characters

118 citations · 370 across the 64 of their papers we have counts for

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Showing 2020Show all

5 papers · 1 filter

cs.CV2020★ 6 cited

Monocular Real-time Full Body Capture with Inter-part Correlations

Yuxiao Zhou, Marc Habermann, Ikhsanul Habibie +3

We present the first method for real-time full body capture that estimates shape and motion of body and hands together with a dynamic 3D face model from a single color image. Our a…

cs.CV2020

Deep Physics-aware Inference of Cloth Deformation for Monocular Human Performance Capture

Yue Li, Marc Habermann, Bernhard Thomaszewski +3

Recent monocular human performance capture approaches have shown compelling dense tracking results of the full body from a single RGB camera. However, existing methods either do no…

cs.CV2020★ 21 cited

DeepCap: Monocular Human Performance Capture Using Weak Supervision

Marc Habermann, Weipeng Xu, Michael Zollhoefer +2

Human performance capture is a highly important computer vision problem with many applications in movie production and virtual/augmented reality. Many previous performance capture…

cs.CV2020★ 8 cited

Monocular Real-time Hand Shape and Motion Capture using Multi-modal Data

Yuxiao Zhou, Marc Habermann, Weipeng Xu +3

We present a novel method for monocular hand shape and pose estimation at unprecedented runtime performance of 100fps and at state-of-the-art accuracy. This is enabled by a new lea…

cs.GR2020★ 49 cited

Neural Human Video Rendering by Learning Dynamic Textures and Rendering-to-Video Translation

Lingjie Liu, Weipeng Xu, Marc Habermann +5

Synthesizing realistic videos of humans using neural networks has been a popular alternative to the conventional graphics-based rendering pipeline due to its high efficiency. Exist…