activity
20152026
most citedEmbodied Hands: Modeling and Capturing Hands and Bodies Together

1.1k citations · 1.8k across the 21 of their papers we have counts for

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Showing 2022Show all

6 papers · 1 filter

cs.CV2022★ 8 cited

ECON: Explicit Clothed humans Optimized via Normal integration

Yuliang Xiu, Jinlong Yang, Xu Cao +2

The combination of deep learning, artist-curated scans, and Implicit Functions (IF), is enabling the creation of detailed, clothed, 3D humans from images. However, existing methods…

cs.CV2022★ 1 cited

SUPR: A Sparse Unified Part-Based Human Representation

Ahmed A. A. Osman, Timo Bolkart, Dimitrios Tzionas +1

Statistical 3D shape models of the head, hands, and fullbody are widely used in computer vision and graphics. Despite their wide use, we show that existing models of the head and h…

cs.CV2022★ 5 cited

Accurate 3D Body Shape Regression using Metric and Semantic Attributes

Vasileios Choutas, Lea Muller, Chun-Hao P. Huang +3

While methods that regress 3D human meshes from images have progressed rapidly, the estimated body shapes often do not capture the true human shape. This is problematic since, for…

cs.CV2022★ 7 cited

ARCTIC: A Dataset for Dexterous Bimanual Hand-Object Manipulation

Zicong Fan, Omid Taheri, Dimitrios Tzionas +4

Humans intuitively understand that inanimate objects do not move by themselves, but that state changes are typically caused by human manipulation (e.g., the opening of a book). Thi…

cs.CV2022★ 5 cited

Human-Aware Object Placement for Visual Environment Reconstruction

Hongwei Yi, Chun-Hao P. Huang, Dimitrios Tzionas +5

Humans are in constant contact with the world as they move through it and interact with it. This contact is a vital source of information for understanding 3D humans, 3D scenes, an…

cs.GR2022★ 1.1k cited

Embodied Hands: Modeling and Capturing Hands and Bodies Together

Javier Romero, Dimitrios Tzionas, Michael J. Black

Humans move their hands and bodies together to communicate and solve tasks. Capturing and replicating such coordinated activity is critical for virtual characters that behave reali…