1.1k citations · 1.4k across the 16 of their papers we have counts for
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GOAL: Generating 4D Whole-Body Motion for Hand-Object Grasping
Omid Taheri, Vasileios Choutas, Michael J. Black +1
Generating digital humans that move realistically has many applications and is widely studied, but existing methods focus on the major limbs of the body, ignoring the hands and hea…
ICON: Implicit Clothed humans Obtained from Normals
Yuliang Xiu, Jinlong Yang, Dimitrios Tzionas +1
Current methods for learning realistic and animatable 3D clothed avatars need either posed 3D scans or 2D images with carefully controlled user poses. In contrast, our goal is to l…
Collaborative Regression of Expressive Bodies using Moderation
Yao Feng, Vasileios Choutas, Timo Bolkart +2
Recovering expressive humans from images is essential for understanding human behavior. Methods that estimate 3D bodies, faces, or hands have progressed significantly, yet separate…