activity
20202025
most citedThe Ink Splotch Effect: A Case Study on ChatGPT as a Co-Creative Game Designer

2 citations · 6 across the 12 of their papers we have counts for

collaborators
Showing 2022Show all

5 papers · 1 filter

cs.AI2022

Keke AI Competition: Solving puzzle levels in a dynamically changing mechanic space

M Charity, Julian Togelius

The Keke AI Competition introduces an artificial agent competition for the game Baba is You - a Sokoban-like puzzle game where players can create rules that influence the mechanics…

cs.CV2022★ 1 cited

Diversity and Novelty MasterPrints: Generating Multiple DeepMasterPrints for Increased User Coverage

M Charity, Nasir Memon, Zehua Jiang +2

This work expands on previous advancements in genetic fingerprint spoofing via the DeepMasterPrints and introduces Diversity and Novelty MasterPrints. This system uses quality dive…

cs.AI2022★ 1 cited

Aesthetic Bot: Interactively Evolving Game Maps on Twitter

M Charity, Julian Togelius

This paper describes the implementation of the Aesthetic Bot, an automated Twitter account that posts images of small game maps that are either user-made or generated from an evolu…

cs.AI2022

Predicting Personas Using Mechanic Frequencies and Game State Traces

Michael Cerny Green, Ahmed Khalifa, M Charity +2

We investigate how to efficiently predict play personas based on playtraces. Play personas can be computed by calculating the action agreement ratio between a player and a generati…

cs.HC2022★ 1 cited

Baba is Y'all 2.0: Design and Investigation of a Collaborative Mixed-Initiative System

M Charity, Isha Dave, Ahmed Khalifa +1

This paper describes a new version of the mixed-initiative collaborative level designing system: Baba is Y'all, as well as the results of a user study on the system. Baba is Y'all…