218 citations · 392 across the 24 of their papers we have counts for
29 papers
An Approach to Build Consistent Software Architecture Diagrams Using Devops System Descriptors
Jalves Nicacio, Fabio Petrillo
System architecture diagrams play an essential role in understanding system architecture. They encourage more active discussion among participants and make it easier to recall syst…
Video Game Project Management Anti-patterns
Gabriel C. Ullmann, Cristiano Politowski, Yann-Gaël Guéhéneuc +2
Project Management anti-patterns are well-documented in the software-engineering literature, and studying them allows understanding their impacts on teams and projects. The video g…
Towards Automated Video Game Testing: Still a Long Way to Go
Cristiano Politowski, Yann-Gaël Guéhéneuc, Fabio Petrillo
As the complexity and scope of game development increase, playtesting remains an essential activity to ensure the quality of video games. Yet, the manual, ad-hoc nature of playtest…
Continuous Systematic Literature Review: An Approach for Open Science
Bianca Minetto Napoleão, Fabio Petrillo, Sylvain Hallé
Systematic Literature Reviews (SLRs) play an important role in the Evidence-Based Software Engineering scenario. With the advance of the computer science field and the growth of re…
Towards auto-completion on software requirements statements
Carlos Alberto dos Santos, Fabio Petrillo
As software systems become more complex, modern software development requires more attention to human perspectives, and active participation of development teams in requirements el…
Towards Logging Noisiness Theory: quality aspects to characterize unwanted log entries
Eduardo Mendes, Fabio Petrillo
Context: Logging tasks track the system's functioning by keeping records of evidence that have been analyzed by monitoring and observability activities. For these activities to be…