2 papers
cs.SE2024
SyDRA: An Approach to Understand Game Engine Architecture
Gabriel C. Ullmann, Yann-Gaël Guéhéneuc, Fabio Petrillo +2
Game engines are tools to facilitate video game development. They provide graphics, sound, and physics simulation features, which would have to be otherwise implemented by develope…
cs.SE2023
Visualising Game Engine Subsystem Coupling
Gabriel C. Ullmann, Yann-Gaël Guéhéneuc, Fabio Petrillo +2
Game engines support video game development by providing functionalities such as graphics rendering or input/output device management. However, their architectures are often overlo…