activity
20192026
most citedTLeague: A Framework for Competitive Self-Play based Distributed Multi-Agent Reinforcement Learning

12 citations · 15 across the 4 of their papers we have counts for

collaborators

5 papers

cs.CV2026

HY-Embodied-0.5: Embodied Foundation Models for Real-World Agents

Tencent Robotics X, HY Vision Team, : +20

We introduce HY-Embodied-0.5, a family of foundation models specifically designed for real-world embodied agents. To bridge the gap between general Vision-Language Models (VLMs) an…

cs.RO2026

Cooperative-Competitive Team Play of Real-World Craft Robots

Rui Zhao, Xihui Li, Yizheng Zhang +6

Multi-agent deep Reinforcement Learning (RL) has made significant progress in developing intelligent game-playing agents in recent years. However, the efficient training of collect…

cs.LG2020★ 12 cited

TLeague: A Framework for Competitive Self-Play based Distributed Multi-Agent Reinforcement Learning

Peng Sun, Jiechao Xiong, Lei Han +5

Competitive Self-Play (CSP) based Multi-Agent Reinforcement Learning (MARL) has shown phenomenal breakthroughs recently. Strong AIs are achieved for several benchmarks, including D…

cs.AI2020

TStarBot-X: An Open-Sourced and Comprehensive Study for Efficient League Training in StarCraft II Full Game

Lei Han, Jiechao Xiong, Peng Sun +8

StarCraft, one of the most difficult esport games with long-standing history of professional tournaments, has attracted generations of players and fans, and also, intense attention…

cs.LG2019★ 3 cited

Arena: a toolkit for Multi-Agent Reinforcement Learning

Qing Wang, Jiechao Xiong, Lei Han +5

We introduce Arena, a toolkit for multi-agent reinforcement learning (MARL) research. In MARL, it usually requires customizing observations, rewards and actions for each agent, cha…