activity
20142023
most citedProcedural Content Generation through Quality Diversity

125 citations · 485 across the 34 of their papers we have counts for

collaborators
Showing 2022Show all

10 papers · 1 filter

cs.AI2022

The Invariant Ground Truth of Affect

Konstantinos Makantasis, Kosmas Pinitas, Antonios Liapis +1

Affective computing strives to unveil the unknown relationship between affect elicitation, manifestation of affect and affect annotations. The ground truth of affect, however, is p…

cs.LG2022★ 14 cited

Open-Ended Evolution for Minecraft Building Generation

Matthew Barthet, Antonios Liapis, Georgios N. Yannakakis

This paper proposes a procedural content generator which evolves Minecraft buildings according to an open-ended and intrinsic definition of novelty. To realize this goal we evaluat…

cs.AI2022★ 25 cited

Generative Personas That Behave and Experience Like Humans

Matthew Barthet, Ahmed Khalifa, Antonios Liapis +1

Using artificial intelligence (AI) to automatically test a game remains a critical challenge for the development of richer and more complex game worlds and for the advancement of A…

cs.LG2022

Play with Emotion: Affect-Driven Reinforcement Learning

Matthew Barthet, Ahmed Khalifa, Antonios Liapis +1

This paper introduces a paradigm shift by viewing the task of affect modeling as a reinforcement learning (RL) process. According to the proposed paradigm, RL agents learn a policy…

cs.HC2022★ 18 cited

Supervised Contrastive Learning for Affect Modelling

Kosmas Pinitas, Konstantinos Makantasis, Antonios Liapis +1

Affect modeling is viewed, traditionally, as the process of mapping measurable affect manifestations from multiple modalities of user input to affect labels. That mapping is usuall…

cs.CV2022

Game State Learning via Game Scene Augmentation

Chintan Trivedi, Konstantinos Makantasis, Antonios Liapis +1

Having access to accurate game state information is of utmost importance for any artificial intelligence task including game-playing, testing, player modeling, and procedural conte…

cs.LG2022

Revisiting lp-constrained Softmax Loss: A Comprehensive Study

Chintan Trivedi, Konstantinos Makantasis, Antonios Liapis +1

Normalization is a vital process for any machine learning task as it controls the properties of data and affects model performance at large. The impact of particular forms of norma…

cs.CV2022

Learning Task-Independent Game State Representations from Unlabeled Images

Chintan Trivedi, Konstantinos Makantasis, Antonios Liapis +1

Self-supervised learning (SSL) techniques have been widely used to learn compact and informative representations from high-dimensional complex data. In many computer vision tasks,…

cs.AI2022

Seeding Diversity into AI Art

Marvin Zammit, Antonios Liapis, Georgios N. Yannakakis

This paper argues that generative art driven by conformance to a visual and/or semantic corpus lacks the necessary criteria to be considered creative. Among several issues identifi…

cs.NE2022★ 11 cited

RankNEAT: Outperforming Stochastic Gradient Search in Preference Learning Tasks

Kosmas Pinitas, Konstantinos Makantasis, Antonios Liapis +1

Stochastic gradient descent (SGD) is a premium optimization method for training neural networks, especially for learning objectively defined labels such as image objects and events…