3D numerical cosmological radiative transfer in an inhomogeneous medium
arXiv:astro-ph/9810425 · doi:10.1046/j.1365-8711.1999.02775.x
Abstract
A numerical scheme is proposed for the solution of the three-dimensional radiative transfer equation with variable optical depth. We show that time-dependent ray tracing is an attractive choice for simulations of astrophysical ionization fronts, particularly when one is interested in covering a wide range of optical depths within a 3D clumpy medium. Our approach combines the explicit advection of radiation variables with the implicit solution of local rate equations given the radiation field at each point. Our scheme is well suited to the solution of problems for which line transfer is not important, and could, in principle, be extended to those situations also. This scheme allows us to calculate the propagation of supersonic ionization fronts into an inhomogeneous medium. The approach can be easily implemented on a single workstation and also should be fully parallelizable.
12 pages, 8 figures, uses mn.sty, animated figure available at http://www.astro.ubc.ca/~razoumov/gallery.html
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