An empirical investigation of the challenges of real-world reinforcement learning
arXiv:2003.11881
Abstract
Reinforcement learning (RL) has proven its worth in a series of artificial domains, and is beginning to show some successes in real-world scenarios. However, much of the research advances in RL are hard to leverage in real-world systems due to a series of assumptions that are rarely satisfied in practice. In this work, we identify and formalize a series of independent challenges that embody the difficulties that must be addressed for RL to be commonly deployed in real-world systems. For each challenge, we define it formally in the context of a Markov Decision Process, analyze the effects of the challenge on state-of-the-art learning algorithms, and present some existing attempts at tackling it. We believe that an approach that addresses our set of proposed challenges would be readily deployable in a large number of real world problems. Our proposed challenges are implemented in a suite of continuous control environments called the realworldrl-suite which we propose an as an open-source benchmark.
arXiv commentarXiv admin note: text overlap with arXiv:1904.12901
References in corpus (65)
- Continuous control with deep reinforcement learning
- Model-Agnostic Meta-Learning for Fast Adaptation of Deep Networks
- Soft Actor-Critic Algorithms and Applications
- Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems
- QT-Opt: Scalable Deep Reinforcement Learning for Vision-Based Robotic Manipulation
- Emergence of Locomotion Behaviours in Rich Environments
- DeepMind Control Suite
- Distributed Prioritized Experience Replay
- Deep Reinforcement Learning for Multi-objective Optimization
- Stabilizing Off-Policy Q-Learning via Bootstrapping Error Reduction
- Deep Reinforcement Learning that Matters
- Distributed Distributional Deterministic Policy Gradients
- Safe Exploration in Continuous Action Spaces
- Learning Dexterous In-Hand Manipulation
- Reward Constrained Policy Optimization
- Challenges of Real-World Reinforcement Learning
- Learning by Playing - Solving Sparse Reward Tasks from Scratch
- Behavior Regularized Offline Reinforcement Learning
- MOPO: Model-based Offline Policy Optimization
- Implicit Quantile Networks for Distributional Reinforcement Learning
- Maximum a Posteriori Policy Optimisation
- Hybrid Reward Architecture for Reinforcement Learning
- Advantage-Weighted Regression: Simple and Scalable Off-Policy Reinforcement Learning
- MOReL : Model-Based Offline Reinforcement Learning
- A Deep Hierarchical Approach to Lifelong Learning in Minecraft
- Collective Robot Reinforcement Learning with Distributed Asynchronous Guided Policy Search
- Way Off-Policy Batch Deep Reinforcement Learning of Implicit Human Preferences in Dialog
- Learn What Not to Learn: Action Elimination with Deep Reinforcement Learning
- Constrained Policy Optimization
- A Generalized Algorithm for Multi-Objective Reinforcement Learning and Policy Adaptation
- Safe Exploration in Finite Markov Decision Processes with Gaussian Processes
- RUDDER: Return Decomposition for Delayed Rewards
- Critic Regularized Regression
- Horizon: Facebook's Open Source Applied Reinforcement Learning Platform
- Making Contextual Decisions with Low Technical Debt
- Deep Dynamics Models for Learning Dexterous Manipulation
- Acme: A Research Framework for Distributed Reinforcement Learning
- Inverse Reward Design
- RecSim: A Configurable Simulation Platform for Recommender Systems
- Deep Online Learning via Meta-Learning: Continual Adaptation for Model-Based RL
- Scaling data-driven robotics with reward sketching and batch reinforcement learning
- Responsive Safety in Reinforcement Learning by PID Lagrangian Methods
- Robust Reinforcement Learning for Continuous Control with Model Misspecification
- Adaptive Skills, Adaptive Partitions (ASAP)
- Policy Gradient for Coherent Risk Measures
- Unicorn: Continual Learning with a Universal, Off-policy Agent
- Behaviour Suite for Reinforcement Learning
- Deep Reinforcement Learning with a Natural Language Action Space
- BAIL: Best-Action Imitation Learning for Batch Deep Reinforcement Learning
- Value constrained model-free continuous control
- A Distributional View on Multi-Objective Policy Optimization
- Reactive Reinforcement Learning in Asynchronous Environments
- A Bayesian Approach to Robust Reinforcement Learning
- Model-Based Offline Planning
- Deep Robust Kalman Filter
- Real-Time Reinforcement Learning
- Learning Robust Options
- Iterative Hierarchical Optimization for Misspecified Problems (IHOMP)
- Action Assembly: Sparse Imitation Learning for Text Based Games with Combinatorial Action Spaces
- OptLayer - Practical Constrained Optimization for Deep Reinforcement Learning in the Real World
- On Ensuring that Intelligent Machines Are Well-Behaved
- Prediction, Consistency, Curvature: Representation Learning for Locally-Linear Control
- Balancing Constraints and Rewards with Meta-Gradient D4PG
- Robust Constrained Reinforcement Learning for Continuous Control with Model Misspecification
- Situational Awareness by Risk-Conscious Skills
Cited by in corpus (17)
- D4RL: Datasets for Deep Data-Driven Reinforcement Learning
- A Survey of Zero-shot Generalisation in Deep Reinforcement Learning
- Pretraining Representations for Data-Efficient Reinforcement Learning
- A Self-Tuning Actor-Critic Algorithm
- CausalWorld: A Robotic Manipulation Benchmark for Causal Structure and Transfer Learning
- NeoRL: A Near Real-World Benchmark for Offline Reinforcement Learning
- Habitat 2.0: Training Home Assistants to Rearrange their Habitat
- Model-Based Offline Planning
- On the Emergence of Whole-body Strategies from Humanoid Robot Push-recovery Learning
- D2RL: Deep Dense Architectures in Reinforcement Learning
- Learning and Planning in Complex Action Spaces
- Diverse Auto-Curriculum is Critical for Successful Real-World Multiagent Learning Systems
- Balancing Constraints and Rewards with Meta-Gradient D4PG
- Robust Constrained Reinforcement Learning for Continuous Control with Model Misspecification
- Is Bang-Bang Control All You Need? Solving Continuous Control with Bernoulli Policies
- Monte Carlo Tree Search for high precision manufacturing
- GrowSpace: Learning How to Shape Plants