Action Assembly: Sparse Imitation Learning for Text Based Games with Combinatorial Action Spaces
arXiv:1905.09700
Abstract
We propose a computationally efficient algorithm that combines compressed sensing with imitation learning to solve text-based games with combinatorial action spaces. Specifically, we introduce a new compressed sensing algorithm, named IK-OMP, which can be seen as an extension to the Orthogonal Matching Pursuit (OMP). We incorporate IK-OMP into a supervised imitation learning setting and show that the combined approach (Sparse Imitation Learning, Sparse-IL) solves the entire text-based game of Zork1 with an action space of approximately 10 million actions given both perfect and noisy demonstrations.
arXiv commentUnder review at IJCAI 2020
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Cited by in corpus (5)
- An empirical investigation of the challenges of real-world reinforcement learning
- How To Avoid Being Eaten By a Grue: Exploration Strategies for Text-Adventure Agents
- Language is Power: Representing States Using Natural Language in Reinforcement Learning
- Zero-Shot Learning of Text Adventure Games with Sentence-Level Semantics
- Learning to Generalize for Sequential Decision Making