Hybrid Reward Architecture for Reinforcement Learning
arXiv:1706.04208
Abstract
One of the main challenges in reinforcement learning (RL) is generalisation. In typical deep RL methods this is achieved by approximating the optimal value function with a low-dimensional representation using a deep network. While this approach works well in many domains, in domains where the optimal value function cannot easily be reduced to a low-dimensional representation, learning can be very slow and unstable. This paper contributes towards tackling such challenging domains, by proposing a new method, called Hybrid Reward Architecture (HRA). HRA takes as input a decomposed reward function and learns a separate value function for each component reward function. Because each component typically only depends on a subset of all features, the corresponding value function can be approximated more easily by a low-dimensional representation, enabling more effective learning. We demonstrate HRA on a toy-problem and the Atari game Ms. Pac-Man, where HRA achieves above-human performance.
References in corpus (6)
- Hierarchical Deep Reinforcement Learning: Integrating Temporal Abstraction and Intrinsic Motivation
- Learning and Transfer of Modulated Locomotor Controllers
- Learning values across many orders of magnitude
- Learning Purposeful Behaviour in the Absence of Rewards
- Multi-Advisor Reinforcement Learning
- Off-Policy Reward Shaping with Ensembles
Cited by in corpus (42)
- Deep Reinforcement Learning: An Overview
- Challenges of Real-World Reinforcement Learning
- A Survey of Deep Reinforcement Learning in Video Games
- Acquisition of Chess Knowledge in AlphaZero
- Neural Episodic Control
- Parameter Sharing Deep Deterministic Policy Gradient for Cooperative Multi-agent Reinforcement Learning
- An empirical investigation of the challenges of real-world reinforcement learning
- A Benchmark Environment Motivated by Industrial Control Problems
- Composable Planning with Attributes
- A Tutorial on Ultra-Reliable and Low-Latency Communications in 6G: Integrating Domain Knowledge into Deep Learning
- Many-Goals Reinforcement Learning
- Mutual Alignment Transfer Learning
- The Intentional Unintentional Agent: Learning to Solve Many Continuous Control Tasks Simultaneously
- Reward Design in Cooperative Multi-agent Reinforcement Learning for Packet Routing
- Fast Efficient Hyperparameter Tuning for Policy Gradients
- A Meta-MDP Approach to Exploration for Lifelong Reinforcement Learning
- Contrastive Explanations for Reinforcement Learning via Embedded Self Predictions
- Learning predictive representations in autonomous driving to improve deep reinforcement learning
- Toybox: A Suite of Environments for Experimental Evaluation of Deep Reinforcement Learning
- MoTiAC: Multi-Objective Actor-Critics for Real-Time Bidding
- Reinforcement Learning, Bit by Bit
- Neural Fictitious Self-Play on ELF Mini-RTS
- Variational Inference for Data-Efficient Model Learning in POMDPs
- Learning Independently-Obtainable Reward Functions
- Meta Reinforcement Learning with Autonomous Inference of Subtask Dependencies
- Composite Q-learning: Multi-scale Q-function Decomposition and Separable Optimization
- Danger-aware Adaptive Composition of DRL Agents for Self-navigation
- Learning Invariances for Policy Generalization
- Review, Analysis and Design of a Comprehensive Deep Reinforcement Learning Framework
- Multi-Agent Task-Oriented Dialog Policy Learning with Role-Aware Reward Decomposition
- Knowledge-Assisted Deep Reinforcement Learning in 5G Scheduler Design: From Theoretical Framework to Implementation
- Scaling All-Goals Updates in Reinforcement Learning Using Convolutional Neural Networks
- Planning in Hierarchical Reinforcement Learning: Guarantees for Using Local Policies
- Reward-Punishment Reinforcement Learning with Maximum Entropy
- Adapting to Reward Progressivity via Spectral Reinforcement Learning
- Fast Online Exact Solutions for Deterministic MDPs with Sparse Rewards
- Pareto Deterministic Policy Gradients and Its Application in 5G Massive MIMO Networks
- Reinforcement Learning via Reasoning from Demonstration
- Time-Aware Q-Networks: Resolving Temporal Irregularity for Deep Reinforcement Learning
- Relevance-Guided Modeling of Object Dynamics for Reinforcement Learning
- Improving On-policy Learning with Statistical Reward Accumulation
- Learning robust driving policies without online exploration