BodyNet: Volumetric Inference of 3D Human Body Shapes
arXiv:1804.04875
Abstract
Human shape estimation is an important task for video editing, animation and fashion industry. Predicting 3D human body shape from natural images, however, is highly challenging due to factors such as variation in human bodies, clothing and viewpoint. Prior methods addressing this problem typically attempt to fit parametric body models with certain priors on pose and shape. In this work we argue for an alternative representation and propose BodyNet, a neural network for direct inference of volumetric body shape from a single image. BodyNet is an end-to-end trainable network that benefits from (i) a volumetric 3D loss, (ii) a multi-view re-projection loss, and (iii) intermediate supervision of 2D pose, 2D body part segmentation, and 3D pose. Each of them results in performance improvement as demonstrated by our experiments. To evaluate the method, we fit the SMPL model to our network output and show state-of-the-art results on the SURREAL and Unite the People datasets, outperforming recent approaches. Besides achieving state-of-the-art performance, our method also enables volumetric body-part segmentation.
arXiv commentAppears in: European Conference on Computer Vision 2018 (ECCV 2018). 27 pages
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Cited by in corpus (7)
- Image-based 3D Object Reconstruction: State-of-the-Art and Trends in the Deep Learning Era
- MoVi: A Large Multipurpose Motion and Video Dataset
- A Neural Anthropometer Learning from Body Dimensions Computed on Human 3D Meshes
- KinePose: A temporally optimized inverse kinematics technique for 6DOF human pose estimation with biomechanical constraints
- Patch-based 3D Human Pose Refinement
- 3D Human Mesh Regression with Dense Correspondence
- Monocular Human Shape and Pose with Dense Mesh-borne Local Image Features