activity
20162020
most citedDecomposing Motion and Content for Natural Video Sequence Prediction

416 citations · 662 across the 14 of their papers we have counts for

collaborators

28 papers

cs.CV20201 cited

Attribute-conditioned Layout GAN for Automatic Graphic Design

Jianan Li, Jimei Yang, Jianming Zhang +3

Modeling layout is an important first step for graphic design. Recently, methods for generating graphic layouts have progressed, particularly with Generative Adversarial Networks (…

cs.CV2020

Contact and Human Dynamics from Monocular Video

Davis Rempe, Leonidas J. Guibas, Aaron Hertzmann +3

Existing deep models predict 2D and 3D kinematic poses from video that are approximately accurate, but contain visible errors that violate physical constraints, such as feet penetr…

cs.CV202020 cited

Generative Tweening: Long-term Inbetweening of 3D Human Motions

Yi Zhou, Jingwan Lu, Connelly Barnes +3

The ability to generate complex and realistic human body animations at scale, while following specific artistic constraints, has been a fundamental goal for the game and animation…

cs.CV20207 cited

High-Resolution Image Inpainting with Iterative Confidence Feedback and Guided Upsampling

Yu Zeng, Zhe Lin, Jimei Yang +3

Existing image inpainting methods often produce artifacts when dealing with large holes in real applications. To address this challenge, we propose an iterative inpainting method w…

cs.CV2019

FreiHAND: A Dataset for Markerless Capture of Hand Pose and Shape from Single RGB Images

Christian Zimmermann, Duygu Ceylan, Jimei Yang +3

Estimating 3D hand pose from single RGB images is a highly ambiguous problem that relies on an unbiased training dataset. In this paper, we analyze cross-dataset generalization whe…

cs.CV2019

3D Ken Burns Effect from a Single Image

Simon Niklaus, Long Mai, Jimei Yang +1

The Ken Burns effect allows animating still images with a virtual camera scan and zoom. Adding parallax, which results in the 3D Ken Burns effect, enables significantly more compel…