7.1k citations
Counting papers with at most 25 authors, so collaboration author lists do not stand in for the people here.
- SupélecFR486 papers
- Shandong University of Political Science and LawCN485 papers
- Dalle Molle Institute for Artificial Intelligence ResearchCH65 papers
- New York UniversityUS52 papers
- Università della Svizzera italianaCH21 papers
- Google (United States)US16 papers
- Princeton UniversityUS15 papers
- Courant Institute of Mathematical SciencesUS13 papers
- Politecnico di TorinoIT12 papers
- Meta (Israel)IL11 papers
- Massachusetts Institute of TechnologyUS10 papers
- ETH ZurichCH9 papers
4 papers · 2 filters
Physics Playground: Insights from a Qualitative-Quantitative Study about VR-Based Learning
Elena Battipede, Antonella Giangualano, Paolo Boffi +8
Physics Playground is an immersive Virtual Reality (VR) application designed for educational purposes, featuring a virtual laboratory where users interact with various physics phen…
Designing the virtual CAT: A digital tool for algorithmic thinking assessment in compulsory education
Giorgia Adorni, Alberto Piatti
Algorithmic thinking (AT) is a critical skill in today's digital society, and it is indispensable not only in computer science-related fields but also in everyday problem-solving.…
The Magic XRoom: A Flexible VR Platform for Controlled Emotion Elicitation and Recognition
S. M. Hossein Mousavi, Matteo Besenzoni, Davide Andreoletti +2
Affective computing has recently gained popularity, especially in the field of human-computer interaction systems, where effectively evoking and detecting emotions is of paramount…
FADE-CTP: A Framework for the Analysis and Design of Educational Computational Thinking Problems
Giorgia Adorni, Alberto Piatti, Engin Bumbacher +5
In recent years, the emphasis on computational thinking (CT) has intensified as an effect of accelerated digitalisation. While most researchers are concentrating on defining CT and…