activity
20182023
most citedSemanticAdv: Generating Adversarial Examples via Attribute-conditional Image Editing

21 citations · 108 across the 16 of their papers we have counts for

collaborators

16 papers

cs.GR2023★ 1 cited

Patch-Grid: An Efficient and Feature-Preserving Neural Implicit Surface Representation

Guying Lin, Lei Yang, Congyi Zhang +6

Neural implicit representations are widely used for 3D shape modeling due to their smoothness and compactness, but traditional MLP-based methods struggle with sharp features, such…

cs.CV2022★ 5 cited

Hierarchical Temporal Transformer for 3D Hand Pose Estimation and Action Recognition from Egocentric RGB Videos

Yilin Wen, Hao Pan, Lei Yang +3

Understanding dynamic hand motions and actions from egocentric RGB videos is a fundamental yet challenging task due to self-occlusion and ambiguity. To address occlusion and ambigu…

cs.GR2022★ 9 cited

CreatureShop: Interactive 3D Character Modeling and Texturing from a Single Color Drawing

Congyi Zhang, Lei Yang, Nenglun Chen +5

Creating 3D shapes from 2D drawings is an important problem with applications in content creation for computer animation and virtual reality. We introduce a new sketch-based system…

cs.RO2022

Visual-Tactile Sensing for Real-time Liquid Volume Estimation in Grasping

Fan Zhu, Ruixing Jia, Lei Yang +4

We propose a deep visuo-tactile model for realtime estimation of the liquid inside a deformable container in a proprioceptive way.We fuse two sensory modalities, i.e., the raw visu…

eess.IV2021★ 2 cited

Dense Representative Tooth Landmark/axis Detection Network on 3D Model

Guangshun Wei, Zhiming Cui, Jie Zhu +5

Artificial intelligence (AI) technology is increasingly used for digital orthodontics, but one of the challenges is to automatically and accurately detect tooth landmarks and axes.…

cs.CV2021★ 17 cited

Playing for 3D Human Recovery

Zhongang Cai, Mingyuan Zhang, Jiawei Ren +7

Image- and video-based 3D human recovery (i.e., pose and shape estimation) have achieved substantial progress. However, due to the prohibitive cost of motion capture, existing data…